Left Panel
HomeHome / Total War: Rome II / Alani (Imperator Augustus) / Buildings / Minor Settlement Buildings
Alani (Imperator Augustus) Alani (Imperator Augustus) Buildings

Minor Settlement Buildings




Minor Settlement

Farmstead
Village
Town
Farm Pagus
Tribal Pagus
Minor Settlement
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead Minor Settlement Level 1
Farmstead
From tiny acorns great oaks grow.
2 1200 +1% wealth from all sources (regions_in_this_province)
50 wealth from subsistence (this_building)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)
2 Village Minor Settlement Level 2
Village
The village is the heart of the people.
3 1800 -1 food (this_region)
+2% wealth from all sources (regions_in_this_province)
100 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
3 Town Minor Settlement Level 3
Town
Many hungry mouths are filled in a town.
5 2700 -4 food (this_region)
+3% wealth from all sources (regions_in_this_province)
150 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
4 Farm Pagus Minor Settlement Level 4
Farm Pagus
Riches grow when people work together.
8 3700 -8 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
5 Tribal Pagus Minor Settlement Level 4
Tribal Pagus
Riches grow when people work together.
8 3700 -8 food (this_region)
+6% wealth from all sources (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)