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Slave Trader Alani (Imperator Augustus)Alani (Imperator Augustus) Commons (Nomadic) Level 2

Slave Trader

Captives are the spoils of war.

In the ancient world, prisoners of war were often sold into slavery. Those captured by barbarians were just as unlucky as those taken by the \'civilised\' races. Many of the Celtic words for slave have their roots in the Latin word \'captus\', meaning captive, and this may be an indication that the custom of taking slaves was introduced to the tribes by either the Romans or the Greeks. These civilisations held very different views on slavery. In Greece a slave, be he born into servitude or captured as a prisoner of war, could never become a Greek citizen. The Romans on the other hand, gave their slaves complete freedom after manumission, becoming a \'libertus\' - gaining political freedom and even the opportunity to run for public office.

Commons (Nomadic)

Commons
Commons
(barb_commons_nomad_1)
Commons (Nomadic) Level 0
Chieftain\'s Hold
Chieftain\'s Hold
(barb_commons_nomad_chieftan_2)
Commons (Nomadic) Level 1
Warlord\'s Hold
Warlord\'s Hold
(barb_commons_nomad_chieftan_3)
Commons (Nomadic) Level 2
Great Hall
Great Hall
(barb_commons_nomad_chieftan_4)
Commons (Nomadic) Level 3
Enaree Tent
Enaree Tent
(barb_commons_nomad_lore_2)
Commons (Nomadic) Level 1
Enaree Conclave
Enaree Conclave
(barb_commons_nomad_lore_3)
Commons (Nomadic) Level 2
Royal Enarees
Royal Enarees
(barb_commons_nomad_lore_4)
Commons (Nomadic) Level 3
Farmers\' Market
Farmers\' Market
(barb_commons_nomad_market_2)
Commons (Nomadic) Level 1
Public Market
Public Market
(barb_commons_nomad_market_3)
Commons (Nomadic) Level 2
Great Fair
Great Fair
(barb_commons_nomad_market_4)
Commons (Nomadic) Level 3
Slave Trader
Slave Trader
(barb_commons_nomad_slave_2)
Commons (Nomadic) Level 1
Slave Market
Slave Market
(barb_commons_nomad_slave_3)
Commons (Nomadic) Level 2
Storage Pit
Storage Pit
(barb_commons_nomad_storage_2)
Commons (Nomadic) Level 1
Souterrain
Souterrain
(barb_commons_nomad_storage_3)
Commons (Nomadic) Level 2
Smokehouse
Smokehouse
(barb_commons_nomad_storage_4)
Commons (Nomadic) Level 3
Slave Trader

Building Name

Slave Trader

Level Name

barb_commons_nomad_slave_2

Building Chain

Commons (Nomadic)

Building Level

2

Create Time

3

Create Cost

4700

Effects

+10% wealth from agriculture (regions_in_this_province)
+10% wealth from industry (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+25% wealth generated by slaves (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units