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Military (Training) Buildings




Military (Training)

Practice Field
Practice Castrum
Armidoctor
Combat Posts
Basilica Exercitoria
Veterinary
Basilica Equestris
Target Stands
Doctor Sagittariorum
Military (Training)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Practice Field Military (Training) Level 1
Practice Field
Drill should be a bloodless battle.
2 800 +4% unit morale upon recruitment (this_province)
2 Target Stands Military (Training) Level 2
Target Stands
Every shot practiced is an enemy life taken.
3 2000 -5% light unit recruitment cost (this_province)
+5% missile infantry damage upon recruitment (this_province)
3 Veterinary Military (Training) Level 2
Veterinary
Sensible care of valuable animals saves much effort and money.
3 2000 -5% cavalry unit recruitment cost (this_province)
+5% melee cavalry melee attack upon recruitment (this_province)
4 Combat Posts Military (Training) Level 2
Combat Posts
Strength in battle does not come without effort and sacrifice.
3 2000 -5% heavy unit recruitment cost (this_province)
+5% melee infantry melee defence upon recruitment (this_province)
5 Practice Castrum Military (Training) Level 2
Practice Castrum
A soldier needs more than skill with the blade. The shovel is important too.
3 2000 -5% heavy unit recruitment cost (this_province)
+4% melee infantry melee attack upon recruitment (this_province)
6 Doctor Sagittariorum Military (Training) Level 3
Doctor Sagittariorum
Skill can be passed on, but what of the master's feel for bow, breeze, and arrow?
5 3500 -5 food (this_region)
-10% light unit recruitment cost (this_province)
+1 army recruitment capacity (this_province)
+1 experience rank(s) for light infantry recruits (this_province)
+1 experience rank(s) for missile recruits (this_province)
+10% missile infantry damage upon recruitment (this_province)
7 Basilica Equestris Military (Training) Level 3
Basilica Equestris
Horsemanship and status are intertwined; the common man walks.
5 3500 -5 food (this_region)
-10% cavalry unit recruitment cost (this_province)
+1 army recruitment capacity (this_province)
+1 experience rank(s) for cavalry recruits (this_province)
+10% melee cavalry melee attack upon recruitment (this_province)
8 Basilica Exercitoria Military (Training) Level 3
Basilica Exercitoria
Hard lessons are best learned before war's clarion blast is heard.
5 3500 -5 food (this_region)
-10% heavy unit recruitment cost (this_province)
+1 army recruitment capacity (this_province)
+1 experience rank(s) for spear recruits (this_province)
+10% melee infantry melee defence upon recruitment (this_province)
9 Armidoctor Military (Training) Level 3
Armidoctor
The army that builds, conquers.
5 3500 -5 food (this_region)
-10% heavy unit recruitment cost (this_province)
+1 army recruitment capacity (this_province)
+1 experience rank(s) for heavy infantry recruits (this_province)
+8% melee infantry melee attack upon recruitment (this_province)
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