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Rome Rome Buildings

Slum Buildings




Slum

Slums
Slum
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Slums Slum Level 1
Slums
The downfall of every empire begins here.
1 500 -5 food (this_region)
+1 growth per turn (this_province)
-7 public order per turn (squalor) (this_province)
-2% light unit recruitment cost (this_province)
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