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Colonia (Master Winemaker) RomeRome Wine Level 4

Colonia (Master Winemaker)

A master vintner reserves the finest grapes. The rest are left for the masses.

Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.

Wine

Village (Vineyard)
Village (Vineyard)
(rome_wine_1)
Wine Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(rome_wine_2)
Wine Level 1
Town (Winemaker)
Town (Winemaker)
(rome_wine_3)
Wine Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(rome_wine_4)
Wine Level 3
Colonia (Master Winemaker)

Building Name

Colonia (Master Winemaker)

Level Name

rome_wine_4

Building Chain

Wine

Building Level

4

Create Time

8

Create Cost

3900

Require Technology

Improved Plumbing
Improved Plumbing

Effects

-7 food (this_region)
+20% wealth from all commerce (regions_in_this_province)
280 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+8 public order per turn (this_province)
160 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Evocati Cohort
160 Evocati Cohort
Evocati Cohort
(Rom_Evocati_Cohort)
Melee Infantry
160 Hastati
160 Hastati
160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
160 Praetorians
160 Praetorians
Praetorians
(Rom_Praetorians)
Melee Infantry
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
160 Triarii
160 Triarii
Triarii
(Rom_Triarii)
Spear Infantry
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Veteran Legionaries
160 Veteran Legionaries
Veteran Legionaries
(Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
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