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Civil Town RomeRome Minor Settlement Level 3

Civil Town

Three Senatorial visits in a month! Nice to see Rome has noticed us at last."

Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.

Minor Settlement

Village
Village
(rome_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Minor Settlement Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Minor Settlement Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(rome_town_trade_3)
Minor Settlement Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Minor Settlement Level 3
Civil Town

Building Name

Civil Town

Level Name

rome_town_civil_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

3200

Require Technology

Advanced Construction Techniques
Advanced Construction Techniques

Effects

-4 food (this_region)
+4% wealth from all sources (regions_in_this_province)
170 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Evocati Cohort
160 Evocati Cohort
Evocati Cohort
(Rom_Evocati_Cohort)
Melee Infantry
160 Hastati
160 Hastati
160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
160 Rorarii
160 Rorarii
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
160 Triarii
160 Triarii
Triarii
(Rom_Triarii)
Spear Infantry
120 Velites
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Veteran Legionaries
160 Veteran Legionaries
Veteran Legionaries
(Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry
40 War Dogs
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Early Legionaries
Melee Infantry / Melee Infantry / (Rom_Early_Legio)
Early Legionaries
Early Legionaries are not as effective as the classic legionary cohorts but they will suffice.
160 580 580 39 39 10 59 93 70 55
2
90 Equites
Cavalry / Melee Cavalry / (Rom_Equites)
Equites
The cavalry elite of Roman society can be among its most effective defenders.
90 520 520 24 29 26 69 87 105 40
3
160 Hastati
Melee Infantry / Melee Infantry / (Rom_Hastati)
Hastati
These young men are the armoured front line of a Roman Legion.
160 470 470 35 37 9 50 78 65 45
4
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
5
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
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