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Village (Marble Pit) RomeRome Marble Level 1

Village (Marble Pit)

"Did you hear? They’re building a new temple! We'd better expand…"

Granite, marble and limestone were quarried for construction and decorative art across the classical world. Known for its toughness and durability, granite was perfect for the Pharaohs' burial tombs. As a result the King’s chamber inside the Great Pyramid of Cheops, the one remaining wonder of the ancient world, is still virtually airtight after nearly five thousand years. The Egyptians’ technology for cutting and moving granite was highly advanced. The pyramids’ exteriors were constructed from limestone. However, the Greeks and Romans preferred to use marble for their ornamental structures. Granite was often used for columns, city walls and roads. Limestone, which is easier to carve, was used for the outside of the pyramids and for ornate sarcophagi. It is, however, susceptible to rain corrosion, so many buildings and statues made from limestone have not survived.

Marble

Village (Marble Pit)
Village (Marble Pit)
(rome_marble_1)
Marble Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(rome_marble_2)
Marble Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(rome_marble_3)
Marble Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(rome_marble_4)
Marble Level 3
Village (Marble Pit)

Building Name

Village (Marble Pit)

Level Name

rome_marble_1

Building Chain

Marble

Building Level

1

Create Time

2

Create Cost

1000

Effects

-10% construction costs (regions_in_this_province)
120 wealth from mining (industry) (this_building)
+1 growth per turn (this_province)
40 marble (this_building)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Rorarii
160 Rorarii
160 Rorarii
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Vigiles
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
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