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Colonia (Sluiced Mine) RomeRome Gold Level 4

Colonia (Sluiced Mine)

Controlling the flow of water scours the soil to reveal ore deposits.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Gold

Village (Gold Mine)
Village (Gold Mine)
(rome_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_gold_3)
Gold Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_gold_4)
Gold Level 3
Colonia (Sluiced Mine)

Building Name

Colonia (Sluiced Mine)

Level Name

rome_gold_4

Building Chain

Gold

Building Level

4

Create Time

8

Create Cost

12000

Require Technology

Improved Plumbing
Improved Plumbing

Effects

-7 food (this_region)
700 wealth from mining (industry) (this_building)
+5% wealth from all commerce (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Evocati Cohort
160 Evocati Cohort
Evocati Cohort
(Rom_Evocati_Cohort)
Melee Infantry
160 Hastati
160 Hastati
160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
160 Praetorians
160 Praetorians
Praetorians
(Rom_Praetorians)
Melee Infantry
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
160 Triarii
160 Triarii
Triarii
(Rom_Triarii)
Spear Infantry
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Veteran Legionaries
160 Veteran Legionaries
Veteran Legionaries
(Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
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