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Garrison Urbs RomeRome Province Capital Level 4

Garrison Urbs

"We pay the garrison on the walls, they pay us back in the taverns. Everybody wins."

A garrison serves many purposes. In the large empires of the ancient world, it was often easy for a subjugated people to question the authority of an absent and unseen ruler. In most cases a small garrison provided a reminder of who was really in control, often forestalling any rebellious activity before it even began. Furthermore, this arrangement was beneficial for both the local economy, as the soldiers looked for opportunities to spend their wages, and for the soldiers themselves, to whom life in a peaceful garrison was infinitely preferable to being on campaign. Many large and prosperous towns owed their success to the presence of a garrison.

Province Capital

City
City
(rome_city_1)
Province Capital Level 0
Civil Colonia
Civil Colonia
(rome_city_civil_2)
Province Capital Level 1
Civil Municipium
Civil Municipium
(rome_city_civil_3)
Province Capital Level 2
Civil Urbs
Civil Urbs
(rome_city_civil_4)
Province Capital Level 3
Garrison Colonia
Garrison Colonia
(rome_city_garrison_2)
Province Capital Level 1
Garrison Municipium
Garrison Municipium
(rome_city_garrison_3)
Province Capital Level 2
Garrison Urbs
Garrison Urbs
(rome_city_garrison_4)
Province Capital Level 3
Garrison Urbs

Building Name

Garrison Urbs

Level Name

rome_city_garrison_4

Building Chain

Province Capital

Building Level

4

Create Time

8

Create Cost

6500

Require Technology

Improved Plumbing
Improved Plumbing

Effects

+6 artillery on walls (this_region)
-7 food (this_region)
+12% wealth from all sources (regions_in_this_province)
370 wealth from subsistence (this_building)
+9 growth per turn (this_province)
+6 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

40 Roman Bastion Ballista
40 Roman Bastion Ballista
40 Roman Bastion Ballista
Roman Bastion Ballista
(Rom_Ballista_Bastion)
Field Artillery
160 Evocati Cohort
160 Evocati Cohort
160 Evocati Cohort
160 Evocati Cohort
160 Evocati Cohort
160 Evocati Cohort
Evocati Cohort
(Rom_Evocati_Cohort)
Melee Infantry
160 Hastati
160 Hastati
160 Hastati
160 Hastati
160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
40 Roman Bastion Onager
40 Roman Bastion Onager
Roman Bastion Onager
(Rom_Onager_Bastion)
Field Artillery
160 Praetorians
160 Praetorians
Praetorians
(Rom_Praetorians)
Melee Infantry
160 Rorarii
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
40 Roman Bastion Scorpion
40 Roman Bastion Scorpion
40 Roman Bastion Scorpion
Roman Bastion Scorpion
(Rom_Scorpion_Bastion)
Fixed Artillery
160 Triarii
160 Triarii
160 Triarii
160 Triarii
160 Triarii
160 Triarii
Triarii
(Rom_Triarii)
Spear Infantry
120 Velites
120 Velites
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Veteran Legionaries
160 Veteran Legionaries
160 Veteran Legionaries
160 Veteran Legionaries
160 Veteran Legionaries
160 Veteran Legionaries
Veteran Legionaries
(Rom_Vet_Legionaries)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 City Guards
Melee Infantry / Spear Infantry / (Rom_City_Guard)
City Guards
Elite guard units, used to protect larger Roman cities.
160 490 490 20 29 15 68 93 70 55
2
160 Heavy Legionaries
Melee Infantry / Melee Infantry / (Rom_Heavy_Legio)
Heavy Legionaries
Heavy Legionaries are some of the strongest units in Roman core army. Useful in any situation.
160 700 700 46 39 13 61 112 75 55
3
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
4
120 Roman Archers
Missile Infantry / Missile Infantry / (Rom_Roman_Archers)
Roman Archers
Skilled archers trained by eastern nations.
120 570 570 35 145 7 30 13 23 8 20 57 60 40
5
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
6
160 Roman Auxiliary Spearmen
Melee Infantry / Spear Infantry / (Roman_Equites_Taifali)
Roman Auxiliary Spearmen
These men were a versatile auxiliary spear unit under the Magister Militum per Gallias and Comes Galliae.
160 670 670 36 29 24 82 87 75 60
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