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Settlement (Amber Collector) RomeRome Amber Level 2

Settlement (Amber Collector)

“This gem contains a fly that Achilles swatted at the gates of Troy, you know...”

The regard in which amber was held is attested to by its associations with the sun god in his role as Elector or ‘the Awakener’. Later, the discovery of insects preserved in amber enabled Roman naturalists to correctly identify it as ancient, fossilised tree sap. However, this did little to dispel the commonly held belief that amber actually was solidified Lynx urine. It’s golden lustre meant amber was highly valued within the Greco-Roman world, where it was used to make jewellery, medicines and false hair. However, it meant much less to the barbarians who controlled the finest Balkan mines; they simply burnt amber as fuel for warmth.

Amber

Village (Amber Shore)
Village (Amber Shore)
(rome_amber_1)
Amber Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(rome_amber_2)
Amber Level 1
Town (Amber Trader)
Town (Amber Trader)
(rome_amber_3)
Amber Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(rome_amber_4)
Amber Level 3
Settlement (Amber Collector)

Building Name

Settlement (Amber Collector)

Level Name

rome_amber_2

Building Chain

Amber

Building Level

2

Create Time

3

Create Cost

1400

Effects

250 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
160 Legionaries
160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
160 Rorarii
160 Rorarii
160 Rorarii
160 Rorarii
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
120 Velites
Velites
(Rom_Velites)
Missile Infantry
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry
40 War Dogs
War Dogs
(Rom_War_Dogs)
Special

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 330 330 28 70 7 18 5 23 3 31 52 50 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 280 250 16 29 11 58 63 65 30
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