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Fortified Roma RomaRoma Ancient Capital Level 4

Fortified Roma

The Eternal City, fortified and prepared.

Ancient Capital

Roma
Roma
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma
Roma
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma
Fortified Roma
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Fortified Roma

Building Name

Fortified Roma

Level Name

dei_main_city_ROME_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marble
Marble

Require Technology

Improved Plumbing
Improved Plumbing

Effects

+8 artillery on walls (this_region)
-12 food (this_region)
+30% wealth from all sources (regions_in_this_province)
1182 wealth from subsistence (this_building)
+3 growth per turn (this_province)
-9 public order(squalor) (this_province)
+2 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 siege hold-out time (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 army recruitment capacity (this_province)
+8 artillery on walls (this_region)
Ostia: +350 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 line of sight across borders (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

175 Italian Slingers
175 Italian Slingers
175 Italian Slingers
175 Italian Slingers
Italian Slingers
(GAR_Ita_Citizen_Javelinmen)
Missile Infantry
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
Melee Cavalry
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
Melee Infantry
200 Italian Town Guard
200 Italian Town Guard
Italian Town Guard
(GAR_Ita_Town_Guard)
Spear Infantry
40 Ballista (Bastion)
40 Ballista (Bastion)
40 Ballista (Bastion)
40 Ballista (Bastion)
Ballista (Bastion)
(Rom_Ballista_Bastion)
Field Artillery
40 Scorpio (Bastion)
40 Scorpio (Bastion)
40 Scorpio (Bastion)
40 Scorpio (Bastion)
Scorpio (Bastion)
(Rom_Scorpion_Bastion)
Fixed Artillery

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Equites
Cavalry / Melee Cavalry / (Rom_Equites)
Equites
(Camillan Cavalry)

The cavalry elite of Roman society are among its most effective defenders.

100 1696 1696 27 9 22 41 18 20 55
2
400 Cohors Prima
Melee Infantry / Melee Infantry / (Rom_First_Cohort)
Cohors Prima
(Marian First Cohort)

Legionaries of the First Cohort are the best of their kind.

400 1253 1253 38 10 11 77 16 20 65
3
200 Hastati (Early)
Melee Infantry / Spear Infantry / (Rom_Hastati)
Hastati (Early)
(Camillian Light Spear Maniple)

These young men are the armoured front line of a Roman legion.

200 770 770 30 9 11 73 8 20 55
4
100 Equites Singulares
Cavalry / Melee Cavalry / (Rom_Praetorian_Cav)
Equites Singulares
(Imperial Praetorian Cavalry)

An elite heavy cavalry bodyguard, capable of a decisive charge.

100 2089 2089 36 9 28 57 18 20 65
5
200 Custodes Praetorii
Melee Infantry / Melee Infantry / (Rom_Praetorian_Guard)
Custodes Praetorii
(Imperial Praetorian Guard)

Hand-picked heavy infantry, well used to all kinds of combat.

200 1346 1346 39 10 11 82 18 20 65
6
200 Principes (Early)
Melee Infantry / Spear Infantry / (Rom_Principes)
Principes (Early)
(Camillan Heavy Spear Maniple)

Wealthy, older Roman citizens, the principes are a heavy infantry force.

200 1102 1102 32 9 11 79 14 20 60
7
200 Triarii (Early)
Melee Infantry / Hoplite/Pike Infantry / (Rom_Triarii)
Triarii (Early)
(Camillan Veteran Maniple)

Wealth, experience and age make these battle-hardened veterans a fearsome force.

200 1231 1231 32 9 15 70 16 20 65
8
200 Evocata Germanica
Melee Infantry / Melee Infantry / (Rom_Vexillatio_Evocata_Germanica)
Evocata Germanica
(Imperial Veteran Legionaries)

These veterans of the wars in Germania have been called forth" from retirement, and have chosen to re-enlist and serve Roma once again."

200 1314 1314 42 10 10 86 16 20 65
9
200 Legionarii Capite Censi
Melee Infantry / Melee Infantry / (Rom_Volunteer_Legionaries_Allied)
Legionarii Capite Censi
(Marian Volunteer Legionaries)

In order to bolster the ranks of the legion, poor and property-less volunteers are armed at the expense of the local government.

200 1109 1109 33 10 10 73 14 20 55
Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
175 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
(Camillan Levy Javelinmen)

Even a poor man can throw a javelin with skill.

175 374 374 14 85 7 5 15 7 6 45 1 20 35
11
300 Rorarii (Early)
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii (Early)
(Camillan Reserve Maniple)

The spear-armed Rorarii can quickly reach a crisis point in battle.

300 505 505 21 9 10 75 4 20 45
12
300 Cohors Vigilum
Melee Infantry / Spear Infantry / (Rom_Vigiles)
Cohors Vigilum
(Imperial Town Watch)

These spear-armed garrison troops are also riot squad and firemen.

300 423 423 21 9 10 67 3 20 45
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