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Royal Military Academy 皇家軍事學院
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Medieval II Total War 中世紀2
Hungary 匈牙利王國 Hungary 匈牙利王國
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
101 Holy Lance
聖槍
Relic Transferable
可轉移
The spear that pierced the side of Jesus during the crucifixion. It is believed that whosoever holds this spear has the power to conquer the world, but losing it means instant death.
刺穿十字架上耶穌身體的長槍,據傳其擁有者可征服整個世界,若一旦失去則立即身亡
+1 Piety, +2 Command
虔誠+1,統率力+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Antioch
not I_WorldwideAncillaryExists holy_lance
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Constantinople
not I_WorldwideAncillaryExists holy_lance
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Antioch
not I_WorldwideAncillaryExists holy_lance
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Constantinople
not I_WorldwideAncillaryExists holy_lance
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_rome_min_penalty_major_reward
not I_WorldwideAncillaryExists holy_lance
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_lance
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled holy_lance
not HasAncType Relic
Chance : 10 %
102 Holy Prepuce
聖包皮
Relic Transferable
可轉移
One of the few physical remainders of Jesus left behind on earth. This relic is said to ensure an easy and safe childbirth.
耶穌尚存於世的少量身體遺物之一,據稱可提高生育能力和提高分娩安全
+1 Piety, Increases the chance of having children
虔誠+1,提高生育機率
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Bordeaux
not I_WorldwideAncillaryExists holy_prepuce
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Hamburg
not I_WorldwideAncillaryExists holy_prepuce
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Bordeaux
not I_WorldwideAncillaryExists holy_prepuce
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Hamburg
not I_WorldwideAncillaryExists holy_prepuce
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_cardinal_min_penalty_major_reward
not I_WorldwideAncillaryExists holy_prepuce
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_prepuce
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled holy_prepuce
not HasAncType Relic
Chance : 10 %
103 Holy Shroud
聖屍衣
Relic Transferable
可轉移
The burial cloth of Jesus, on which His image was recorded at his resurrection. It is rumoured to provide protection against criminal bands.
耶穌死亡後的裹屍布,耶穌復活時曾清楚顯露其影像,據稱此聖物可杜絕宵小侵害
+1 Piety, +1 Command when defending walls, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
虔誠+1,守城作戰統率力+1,個人安全+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Constantinople
not I_WorldwideAncillaryExists holy_shroud
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Constantinople
not I_WorldwideAncillaryExists holy_shroud
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_cardinal_major_reward_only
not I_WorldwideAncillaryExists holy_shroud
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_shroud
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled holy_shroud
not HasAncType Relic
Chance : 10 %
104 Icon not Made by Hands
聖手印
Relic Transferable
可轉移
Jesus sent this icon to the King of Edessa, to cure him of leprosy.
耶穌曾手按伊得撒國王,以此治癒他的痲瘋病
+1 Piety, +1 to public health
虔誠+1,公共健康+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Edessa
not I_WorldwideAncillaryExists icon_not_made_by_hands
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Edessa
not I_WorldwideAncillaryExists icon_not_made_by_hands
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_cardinal_min_penalty_major_reward
not I_WorldwideAncillaryExists icon_not_made_by_hands
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc icon_not_made_by_hands
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled icon_not_made_by_hands
not HasAncType Relic
Chance : 10 %
105 Iron Crown of Lombardy
倫巴底鐵冠
Relic Transferable
可轉移
This crown was fashioned for Emperor Constantine, with a nail from the crucifixion of Christ. It is believed to protect the head of the wearer from the darts of his enemies.
王冠為君士坦丁大帝定制,以耶穌十字架聖釘裝飾,據信可抵禦敵人暗算
+1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 to your general's hitpoints (how many hits your general can take before dying)
虔誠+1,個人安全+1,將領生命力+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Milan
not I_WorldwideAncillaryExists iron_crown_of_lombardy
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Milan
not I_WorldwideAncillaryExists iron_crown_of_lombardy
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_cardinal_major_reward_only
not I_WorldwideAncillaryExists iron_crown_of_lombardy
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc iron_crown_of_lombardy
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled iron_crown_of_lombardy
not HasAncType Relic
Chance : 10 %
106 Seal of Solomon
所羅門之戒
Relic Transferable
可轉移
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals.
傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸
+1 Dread, -1 Piety, +2 Command when commanding cavalry
殘暴+1,虔誠-1,指揮騎兵統率力+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Jerusalem
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc seal_of_solomon
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled seal_of_solomon
not HasAncType Relic
Chance : 10 %
107 Shard of the True Cross
聖架碎片
Relic Transferable
可轉移
A piece of the cross upon which Jesus was crucified, rumoured to have been built from the Tree of Knowledge from the Garden of Eden.
耶穌被處刑十字架之碎片,傳說是由伊甸園的智慧之樹所製成
+2 Piety, +1 Command
虔誠+2,統率力+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Tripoli
not I_WorldwideAncillaryExists shard_of_the_true_cross
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Tripoli
not I_WorldwideAncillaryExists shard_of_the_true_cross
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_rome_min_penalty_major_reward
not I_WorldwideAncillaryExists shard_of_the_true_cross
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc shard_of_the_true_cross
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled shard_of_the_true_cross
not HasAncType Relic
Chance : 10 %
108 Veil of Veronica
維洛尼卡聖帕
Relic Transferable
可轉移
This veil was used to wipe the sweat from Jesus' brow as he carried the cross, leaving his image imprinted on the cloth.
耶穌擔負十字架途中維洛尼卡為其拭汗的紗帕,帕上留有基督影像
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not I_WorldwideAncillaryExists veil_of_veronica
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Jerusalem
not I_WorldwideAncillaryExists veil_of_veronica
not HasAncType Relic
Chance : 30 %
When to test : LeaderMissionSuccess
Condition : Attribute Piety > 3
PaybackID pope_cardinal_min_penalty_major_reward
not I_WorldwideAncillaryExists veil_of_veronica
not HasAncType Relic
Chance : 5 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc veil_of_veronica
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
GeneralWithAncKilled veil_of_veronica
not HasAncType Relic
Chance : 10 %
109 Deacon
教堂執事
Religion Those that assist the church in its times of need are more likely to be assigned an assistant of their own.
那些教堂但有需要便慨然相助的人們,應當被任命為神聖教職
+1 Piety
虔誠+1
When to test : AgentCreated
Condition : AgentType = priest
CharacterReligion catholic
SettlementBuildingExists >= cathedral
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterReligion orthodox
SettlementBuildingExists >= cathedral_o
Chance : 25 %
110 Martin Luther
馬丁 路德
Religion Unique
唯一
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times.
世人皆知的激進神學家,對當時教會而言,不免過於激進
+2 Piety, -2 from unrest (improves public order)
虔誠+2,城邑動亂-2
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= abbey
IsGeneral
Attribute Piety < 5
I_TurnNumber >= 210
I_TurnNumber <= 233
Chance : 15 %
111 Monk
僧侶
Religion A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion…
僧侶總是不厭其煩地向周圍人群發放食物和研討教義
+1 Piety, -1 Purity
虔誠+1,純潔-1
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 80
ReligionShift <= 10
Chance : 100 %
112 Peter the Hermit
隱修士彼得
Religion Unique
唯一
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind.
著名隱修士,其苦行和謙卑贏得民眾擁戴
+2 to popularity (improves public order), -2 from squalor (increases public order and population growth)
人民擁戴+2,城邑髒亂-2
When to test : GeneralJoinCrusade
Condition : IsCrusade
Attribute Chivalry > 0
I_TurnNumber >= 5
I_TurnNumber <= 50
Chance : 25 %
113 Priest
牧師
Religion There are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path.
沒有任何方法比攜牧師隨行更能令人追隨正確道路
+1 Piety
虔誠+1
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= theologians_guild
IsGeneral
not CharacterReligion islam
Chance : 3 %
114 Royal Seminarian
皇家神學家
Religion One simply has to be a pious presence when bringing royalty into the fold.
只有極度虔誠的神學家,方可成為皇家學者
+1 Piety, +1 Unorthodoxy
虔誠+1,異端思想+1
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= mayors_palace
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= castle
Chance : 20 %
115 Skilled Accomplice
資深罪犯
Security Having an accomplice makes a dirty job easier, but a little more costly too.
罪犯可為你完成某些骯髒工作,只是代價略微昂貴
+1 to agent's skill
事務官技能+1
When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
116 Young Apprentice
刺客新秀
Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it.
無人會懷疑舉止笨拙的幼童,因此他們執行暗殺任務極為有效
+1 Assassination
刺客技能+1
When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital < 20
Chance : 10 %
117 Bodyguard
忠實護衛
Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back.
即便最為傑出劍客,有時亦需要有人掩護他的後背
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order)
個人安全+2,人民擁戴-1
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
118 Faithful Servant
忠心家僕
Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants.
總能發現這位忠僕在默默工作,為貴族家族帶來尊敬和榮耀
+1 Charm
魅力+1
When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
119 Foodtaster
試膳者
Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal.
貼身近僕,以保證主人不會中毒猝死或吃下惡劣食物
+1 to personal security (improves the chances of detecting and foiling assassination attempts)
個人安全+1
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
120 Notorious Berserker
悍勇死士
Security Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality.
資深袍澤,向以英勇無懼和狂野剽悍著稱
+1 Command, +1 Morale for all troops on the battlefield
統率力+1,作戰部隊士氣+1
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
Trait BattleDread > 0
Chance : 15 %
6 / 8 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8
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