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HomeHome / Total War: Attila / Westphalia (Age of Charlemagne) / Units / Saxon Cavalry
Saxon Cavalry Westphalia (Age of Charlemagne)Westphalia (Age of Charlemagne) Missile Cavalry

Saxon Cavalry

A shower of javelins, a cry of war, then the spears clash and battle is joined.

The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of typical Germanic warriors, they were more suited to life as infantry. While the Germans relied primarily on the strength of their infantry, some tribes built reputations as skilled horsemen. Notoriously aggressive in their cavalry tactics, they often seized the initiative when faced with greater numbers. Their confidence as riders was also unshakable; turning their backs on new technologies and techniques, the Germans notably refused to use the four-horned saddle that had revolutionised the cavalry of their neighbours. Even so, there were a number of tribes that became renowned for their cavalry expertise.

Saxon Cavalry

Unit Name

Saxon Cavalry

Main Unit Key

cha_sax_cav

Land Unit Key

cha_sax_cav

Naval Unit Key

cha_longship_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

450

Recruitment Cost

525

Upkeep Cost

135

Missile Damage

90

├ Missile Weapon

att_javelin

├ Projectile

att_javelin_normal

├ Missile Damage

70

├ Missile Ap Damage

20

└ Base Reload Time

14

Accuracy

25

Range

80

Reload

20

Rate of Fire

5

Ammunition

2

Melee Attack

40

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

43

Melee Defence

35

├ Base Defence

10

├ Shield

cha_round

└ Shield Defence

25

Armour

10

├ Armour

cha_cloth_helmet

├ Armour Defence

10

└ Shield Armour

0

Health

150

├ Man Entity

cha_infantry_medium

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

cha_rom_horse_spear_shield_m

├ Mount Entity

cha_horse_medium

└ Mount Health

50

Morale

34

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Battle Experience Cost 150 Upgrade From Scout Cavalry
Garrison Buildings
Saxon Cavalry x 1 City
City
(cha_bld_city_2)
Level 2
Trade City
Trade City
(cha_bld_city_3)
Level 3
Noble's Hall
Noble's Hall
(cha_bld_long_hall_2)
Level 2
King's Hall
King's Hall
(cha_bld_long_hall_3)
Level 3
Manorial Court
Manorial Court
(cha_bld_manor_2)
Level 2
Grand Manor
Grand Manor
(cha_bld_manor_3)
Level 3
Market Town
Market Town
(cha_bld_market_town_2)
Level 2
Great Market Town
Great Market Town
(cha_bld_market_town_3)
Level 3