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HomeHome / Total War: Attila / Westphalia (Age of Charlemagne) / Units / Axe Band
Axe Band Westphalia (Age of Charlemagne)Westphalia (Age of Charlemagne) Melee Infantry

Axe Band

One man with an axe is a threat, a hundred of them, screaming, is a death sentence.

Although the vast majority of Germanic warriors fought with spears - even as the Middle Ages dawned - the axe became more and more prevalent due to its effectiveness in penetrating the heavier types of armour of the period. In comparison to swords, axes were cheap to make, could be used to pull aside or split shields, and were effective against plate or chainmail armour as, even if it didn't find the optimum angle to split it, a blow could still shatter bones and crush the organs beneath. One-handed axes may have been the most practical to carry and use, but two-handed axes were also common - the bearer requiring great upper-body strength to pick the weapon up and swing it repeatedly in combat.

Axe Band

Unit Name

Axe Band

Main Unit Key

cha_sax_axe_band

Land Unit Key

cha_sax_axe_band

Naval Unit Key

cha_longship_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

105

Melee Attack

45

Melee Damage

32

├ Melee Weapon

cha_axe

├ Melee Base Damage

12

├ Armour-piercing Damage

20

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

30

Melee Defence

32

├ Base Defence

7

├ Shield

cha_round

└ Shield Defence

25

Armour

6

├ Armour

cha_cloth

├ Armour Defence

6

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

32

Abilities

Axe Band
  • Shield Wall
    The unit moves into a close formation and raises shields.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Axe Band Lv. 0 Mead Hall
Mead Hall
(cha_bld_mead_hall_1)
Level 0
Warrior's Hall
Warrior's Hall
(cha_bld_mead_hall_2)
Level 1
Champion's Hall
Champion's Hall
(cha_bld_mead_hall_3)
Level 2