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HomeHome / Total War: Attila / Kingdom of Mercia (Age of Charlemagne) / Units / Royal Thegns
Royal Thegns Kingdom of Mercia (Age of Charlemagne)Kingdom of Mercia (Age of Charlemagne) Melee Infantry

Royal Thegns

The king's closest companions, they will be at his side until the battle is concluded.

As retainers of the Anglo-Saxon king, 'thegns' were de-facto noblemen, though in reality they ranked between freemen and those of actual noble blood. These men were, and had always been, warriors, rallying to their king's side during wartime to command the army. Some thegns became more powerful still, being directly involved with the running of the Saxon state in addition to their military duties. Despite this, thegns still formed the backbone of Anglo-Saxon armies and as such were better trained and equipped than the common, levied fyrd. In the past, their equivalent - the 'gesith' - were the tribal leader's personal companions, his stalwart retainers, champions, and defenders on the battlefield. Eventually, following the emergence of the European kingdoms during the Dark Ages, their services were rewarded with lands and titles as a precursor to the concept of fealty and vassalage.

Royal Thegns

Unit Name

Royal Thegns

Main Unit Key

cha_eng_royal_thegns

Land Unit Key

cha_eng_royal_thegns

Naval Unit Key

cha_longship_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

950

Recruitment Cost

950

Upkeep Cost

270

Melee Attack

47

Melee Damage

50

├ Melee Weapon

cha_spatha_heavy

├ Melee Base Damage

46

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

19

Melee Defence

63

├ Base Defence

38

├ Shield

cha_round

└ Shield Defence

25

Armour

60

├ Armour

cha_mail_heavy

├ Armour Defence

60

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_very_heavy

├ Man Health

100

└ Bonus Hit Points

0

Morale

51

Abilities

Royal Thegns
  • Shield Wall
    The unit moves into a close formation and raises shields.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Royal Thegns Lv. 0 Royal Barracks
Royal Barracks
(cha_bld_barracks_3)
Level 2