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HomeHome / Total War: Attila / Kingdom of Mercia (Age of Charlemagne) / Units / Horsemen
Horsemen Kingdom of Mercia (Age of Charlemagne)Kingdom of Mercia (Age of Charlemagne) Melee Cavalry

Horsemen

Their short spears allow these men to thrust and stab from horseback.

Cavalry was far-less prominent amongst Anglo-Saxon forces than in other nations of the early Middle Ages. Their ancestors, the forest-dwelling Germanic tribes of the continent, famously had access to very few horses compared to their Roman or steppe nomad opponents and, other than references to pack animals pulling transport goods and supplies and messengers, little evidence of their military use has been found. However, in later centuries, there appears to have been a determined attempt by successive Saxon kings to breed a stock of hardy warhorses. The Anglo-Saxon thegns were usually seen atop horses, although rarely did they ride during battle due to the long-held "barbarian" tradition of fighting on foot and in melee as the preferred, most honourable method of combat. The Church, furthermore, was heavily involved in the raising of royal cavalry during later centuries – a prime example being in AD875, when the Worcester diocese was made responsible for the breeding and care of horses for the Mercian king, Ceowulf.

Horsemen

Unit Name

Horsemen

Main Unit Key

cha_eng_horsemen

Land Unit Key

cha_eng_horsemen

Naval Unit Key

cha_longship_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

120

Melee Attack

35

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

42

Melee Defence

29

├ Base Defence

4

├ Shield

cha_round

└ Shield Defence

25

Armour

10

├ Armour

cha_cloth_helmet

├ Armour Defence

10

└ Shield Armour

0

Health

150

├ Man Entity

cha_infantry_medium

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

cha_ger_horse_spear_shield_m

├ Mount Entity

cha_horse_medium

└ Mount Health

50

Morale

34

Abilities

Horsemen
  • Wedge
    The unit moves into a wedge-shaped attack formation.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Horsemen Lv. 0 Church
Church
(cha_bld_church_1)
Level 1
Minster
Minster
(cha_bld_church_2)
Level 2
Cathedral
Cathedral
(cha_bld_church_3)
Level 3
Small City
Small City
(cha_bld_city_1)
Level 1
City
City
(cha_bld_city_2)
Level 2
Trade City
Trade City
(cha_bld_city_3)
Level 3
Court
Court
(cha_bld_court_1)
Level 1
Royal Court
Royal Court
(cha_bld_court_2)
Level 2
Palace
Palace
(cha_bld_court_3)
Level 3
Manor
Manor
(cha_bld_manor_1)
Level 1
Manorial Court
Manorial Court
(cha_bld_manor_2)
Level 2
Grand Manor
Grand Manor
(cha_bld_manor_3)
Level 3
Market Village
Market Village
(cha_bld_market_town_1)
Level 1
Market Town
Market Town
(cha_bld_market_town_2)
Level 2
Great Market Town
Great Market Town
(cha_bld_market_town_3)
Level 3
Garrison Buildings
Horsemen x 1 Minster
Minster
(cha_bld_church_2)
Level 2
Cathedral
Cathedral
(cha_bld_church_3)
Level 3
City
City
(cha_bld_city_2)
Level 2
Trade City
Trade City
(cha_bld_city_3)
Level 3
Royal Court
Royal Court
(cha_bld_court_2)
Level 2
Palace
Palace
(cha_bld_court_3)
Level 3
Manorial Court
Manorial Court
(cha_bld_manor_2)
Level 2
Grand Manor
Grand Manor
(cha_bld_manor_3)
Level 3
Market Town
Market Town
(cha_bld_market_town_2)
Level 2
Great Market Town
Great Market Town
(cha_bld_market_town_3)
Level 3