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HomeHome / Total War: Attila / Kingdom of the Lombards (Age of Charlemagne) / Custom Battle Units / Missile Infantry (Custom Battle Units)
Kingdom of the Lombards (Age of Charlemagne) Kingdom of the Lombards (Age of Charlemagne) Units

Missile Infantry (Custom Battle Units)

Long range units who provide support for melee units, but are themselves very weak in close combat.

Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Archers
Missile Infantry / Missile Infantry / (cha_lom_archers)
Archers
A skilled archer is worth his weight in gold.
160 250 250 60 38 150 5 14 7 9 2 2 10 100 28
2
160 Levy Archers
Missile Infantry / Missile Infantry / (cha_lom_levy_archers)
Levy Archers
Place a bow in a man's hand and show him where to shoot. The state can do no more.
160 200 200 45 32 150 4 14 7 9 2 2 6 100 26
3
160 Levy Skirmishers
Missile Infantry / Missile Infantry / (cha_lom_levy_skirm)
Levy Skirmishers
Skirmishers perform a useful tactical function. Sometimes that function is merely to distract the enemy.
160 170 170 36 70 80 7 5 7 9 2 22 6 100 26
4
160 Skirmishers
Missile Infantry / Missile Infantry / (cha_lom_skirm)
Skirmishers
The ability to harass the enemy is invaluable before, and even during, the main clash of battle.
160 200 200 54 70 80 7 5 7 9 2 22 10 100 28