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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Units / Dromonian Galley - Andalusian Archer Boatmen
Dromonian Galley - Andalusian Archer Boatmen Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) Missile Ship

Dromonian Galley - Andalusian Archer Boatmen

An ancient, well-proven design, built and armed with the latest technology.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

The maritime strength of the Umayyad Caliphate was never in doubt, having successfully held Narbonne with a minimal garrison for over forty years almost entirely due to the skill of their seamen. With abundant timber resources at their disposal the ships they fielded were larger than the standard dromon-class vessels of the time, even producing large galleys. Although they generally used their fleet for raiding, as the centuries progressed the Umayyads expanded their maritime activities to directly engaging other ships at sea, combating the navy of the rival Fatimid Caliphate a dramatic move to solidify their power over the western Mediterranean.

(Andalusian Archer Boatmen)
In the past, naval warfare was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the early Middle Ages, the Frankish navy was of no real distinction, yet Charlemagne did maintain a sizeable navy to defend against Viking raids, which was something other kingdoms generally failed to do. At the time, the distinction between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Dromonian Galley - Andalusian Archer Boatmen

Unit Name

Dromonian Galley - Andalusian Archer Boatmen

Main Unit Key

cha_mus_dromonian_galley_archer_boatmen

Land Unit Key

cha_mus_andalusian_archer_boatmen

Naval Unit Key

cha_dromonian_galley_mis

Soldiers

88

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

250

Recruitment Cost

250

Upkeep Cost

75

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

25

Range

150

Reload

25

Rate of Fire

4

Ammunition

20

Hull Strength

600

└ Ship

att_shp_dromonarion_missile

Speed

8

Melee Attack

7

Melee Damage

9

├ Melee Weapon

cha_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

2

├ Base Defence

2

├ Shield

cha_none

└ Shield Defence

0

Armour

6

├ Armour

cha_cloth

├ Armour Defence

6

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_very_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

26

Abilities

Andalusian Archer Boatmen
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Sea Raiders Cost 120 Upgrade To Dromon - Andalusian Archer Marines
Requires Buildings
Dromonian Galley - Andalusian Archer Boatmen Lv. 0 Dockyard
Dockyard
(cha_bld_port_military_1)
Level 1
Shipwright
Shipwright
(cha_bld_port_military_2)
Level 2
Garrison Buildings
Dromonian Galley - Andalusian Archer Boatmen x 1 Dockyard
Dockyard
(cha_bld_port_military_1)
Level 1
Shipwright
Shipwright
(cha_bld_port_military_2)
Level 2