Left Panel
menu
HomeHome / Total War: Attila / Kingdom of Charlemagne (Age of Charlemagne) / Units / Frankish Horsemen
Frankish Horsemen Kingdom of Charlemagne (Age of Charlemagne)Kingdom of Charlemagne (Age of Charlemagne) Melee Cavalry

Frankish Horsemen

Lightly-armoured cavalry move swiftly and strike fast, confounding their opponents.

Like other former barbarian kingdoms, the Franks inherited much of the Roman Empire's military and societal structure, not just its territory. Once again, cavalry was an aristocratic division as only wealthy landowners could afford horses and therefore provide cavalry during times of war. Elite cavalry, by extension, was drawn only from the most highly-skilled among them. They, more than any other, could afford not only the horse, but the mail and plate armour required; 'brunia' body armour was the single most expensive piece of military equipment of the age, costing more than the horse itself. Some took this to excess, adorning their armour with jewels and other finery, but Charlemagne was known to have criticised his noblemen for such ostentatious displays. In battle, Carolingian cavalry favoured a mass charge of spears to break the enemy quickly. This worked particularly well on favourable, flat terrain but led to problems on less-than-ideal topography. In fact, cavalry was still considered inferior until long after the Battle of Tours when, due to a failure in mobilisation, Charles Martel won the battle without any heavy horse at all. Standard Frankish horsemen were lightly armoured (wearing little more than padded cloth), carried spears and shields, and were best-suited for bringing home a cavalry charge and then, once involved in the fray, remaining to press the attack.

Frankish Horsemen

Unit Name

Frankish Horsemen

Main Unit Key

cha_fra_horsemen

Land Unit Key

cha_fra_horsemen

Naval Unit Key

cha_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

105

Melee Attack

28

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

50

Melee Defence

37

├ Base Defence

12

├ Shield

cha_round

└ Shield Defence

25

Armour

10

├ Armour

cha_cloth_helmet

├ Armour Defence

10

└ Shield Armour

0

Health

150

├ Man Entity

cha_infantry_heavy

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

cha_ger_horse_spear_shield_m

├ Mount Entity

cha_horse_medium

└ Mount Health

50

Morale

34

Abilities

Frankish Horsemen
  • Wedge
    The unit moves into a wedge-shaped attack formation.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Cavalry Masters Cost 120 Upgrade To Frankish Cavalry
Requires Buildings
Frankish Horsemen Lv. 0 Church
Church
(cha_bld_church_1)
Level 1
Abbey
Abbey
(cha_bld_church_2)
Level 2
Cathedral
Cathedral
(cha_bld_church_3)
Level 3
Small City
Small City
(cha_bld_city_1)
Level 1
City
City
(cha_bld_city_2)
Level 2
Trade City
Trade City
(cha_bld_city_3)
Level 3
Court
Court
(cha_bld_court_1)
Level 1
Royal Court
Royal Court
(cha_bld_court_2)
Level 2
Palace
Palace
(cha_bld_court_3)
Level 3
Manor
Manor
(cha_bld_manor_1)
Level 1
Manorial Court
Manorial Court
(cha_bld_manor_2)
Level 2
Grand Manor
Grand Manor
(cha_bld_manor_3)
Level 3
Market Village
Market Village
(cha_bld_market_town_1)
Level 1
Market Town
Market Town
(cha_bld_market_town_2)
Level 2
Great Market Town
Great Market Town
(cha_bld_market_town_3)
Level 3
Garrison Buildings
Frankish Horsemen x 1 Abbey
Abbey
(cha_bld_church_2)
Level 2
Cathedral
Cathedral
(cha_bld_church_3)
Level 3
City
City
(cha_bld_city_2)
Level 2
Trade City
Trade City
(cha_bld_city_3)
Level 3
Royal Court
Royal Court
(cha_bld_court_2)
Level 2
Palace
Palace
(cha_bld_court_3)
Level 3
Manorial Court
Manorial Court
(cha_bld_manor_2)
Level 2
Grand Manor
Grand Manor
(cha_bld_manor_3)
Level 3
Market Town
Market Town
(cha_bld_market_town_2)
Level 2
Great Market Town
Great Market Town
(cha_bld_market_town_3)
Level 3