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HomeHome / Total War: Attila / Kingdom of Asturias (Age of Charlemagne) / Units / Tribesmen
Tribesmen Kingdom of Asturias (Age of Charlemagne)Kingdom of Asturias (Age of Charlemagne) Spear Infantry

Tribesmen

They fight for their tribal homes, and in their ancestors' name.

The Kingdom of Asturias was built atop the remnants of the Visigothic Kingdom, shattered by the Umayyad Caliphate's invasion during the first half of the 8th century AD. As such, many societal and military styles of earlier periods survived into the Asturian era. Aspects of old Iberian tribal culture were still alive and as a result Muslim forces encountered more difficulty capturing territory in the north. Its lack of modern, urban centres forced the fight out into the countryside - topography that the Asturians knew far better than the invaders and used to their advantage. In fact, the fledgling kingdom - founded by the Visigothic noble Pelagius - united the many displaced Christians against the Muslim threat. It was largely populated with Gothic refugees from the Umayyad conquest, who had refused to convert to Islam and submit to the caliphate's rule. As such, whilst Christian knights and soldiers became commonplace, tribal warriors remained an integral part of the Asturian military model, leading the kingdom to its first victory at the Battle of Covadonga in AD711.

Tribesmen

Unit Name

Tribesmen

Main Unit Key

cha_spa_tribesmen

Land Unit Key

cha_spa_tribesmen

Naval Unit Key

cha_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

300

Recruitment Cost

300

Upkeep Cost

90

Missile Damage

70

├ Missile Weapon

cha_jav_precursor

├ Projectile

cha_jav_precursor

├ Missile Damage

60

├ Missile Ap Damage

10

└ Base Reload Time

14

Accuracy

0

Range

80

Reload

20

Rate of Fire

5

Ammunition

2

Melee Attack

35

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

30

Melee Defence

43

├ Base Defence

13

├ Shield

cha_round_small

└ Shield Defence

30

Armour

6

├ Armour

cha_cloth

├ Armour Defence

6

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_light

├ Man Health

100

└ Bonus Hit Points

0

Morale

30

Abilities

Tribesmen
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Tribesmen Lv. 0 Muster Hall
Muster Hall
(cha_bld_barracks_1)
Level 0
Barracks
Barracks
(cha_bld_barracks_2)
Level 1
Royal Barracks
Royal Barracks
(cha_bld_barracks_3)
Level 2