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HomeHome / Total War: Attila / Kingdom of Asturias (Age of Charlemagne) / Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Royal Guard Cavalry
Cavalry / Melee Cavalry / (cha_spa_royal_guard_cavalry)
Royal Guard Cavalry
Atop their steeds, these guards protect the king from his enemies with cold steel.
80 1000 1200 100 52 50 50 59 60 150 51
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
160 Armoured Swordsmen
Melee Infantry / Melee Infantry / (cha_gen_armoured_sword)
Armoured Swordsmen
Sword and armour: a formidable combination to overcome if you want to live, let alone win.
160 700 700 210 34 40 17 62 46 100 45
3
160 Swordsmen
Melee Infantry / Melee Infantry / (cha_gen_sword)
Swordsmen
Armed with swords and shields, these men endure the battle's cut-and-thrust.
160 350 350 105 29 40 14 54 10 100 36
4
160 Royal Guardsmen
Melee Infantry / Melee Infantry / (cha_spa_royal_guardsmen)
Royal Guardsmen
There is no length, no bitter precipice, that these men would not go to in defence of their king.
160 950 950 285 39 40 20 77 60 100 51
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
5
160 Levy Skirmishers
Missile Infantry / Missile Infantry / (cha_gen_levy_skirm)
Levy Skirmishers
Skirmishers perform a useful tactical function. Sometimes that function is merely to distract the enemy.
160 170 170 36 70 80 7 5 7 9 2 22 6 100 26
6
160 Skirmishers
Missile Infantry / Missile Infantry / (cha_gen_skirm)
Skirmishers
Halt the enemy, slow them down, harass them: the key to a successful skirmish.
160 180 200 54 70 80 7 5 7 9 2 22 10 100 28
7
160 Noble Skirmishers
Missile Infantry / Missile Infantry / (cha_spa_noble_skirm)
Noble Skirmishers
Harass, harass, harass. This is the skirmisher's creed, and they live it.
160 500 400 120 90 80 14 5 20 9 20 62 46 100 37
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
8
160 Levy Spearmen
Melee Infantry / Spear Infantry / (cha_gen_levy_spear)
Levy Spearmen
To fight and maybe die, when the alternative is certain death, motivates the levied man somewhat.
160 150 150 45 25 32 25 50 6 100 30
9
160 Spearmen
Melee Infantry / Spear Infantry / (cha_gen_spear)
Spearmen
Cheap to mass-produce and easy to learn, the spear is still the most common weapon on the battlefield.
160 200 200 60 27 32 26 52 10 100 34
10
160 Ambushers
Melee Infantry / Spear Infantry / (cha_spa_ambushers)
Ambushers
Appearing - seemingly from thin air - around the enemy to deal the killing blow.
160 550 550 150 39 32 34 45 10 100 45
11
160 Tribesmen
Melee Infantry / Spear Infantry / (cha_spa_tribesmen)
Tribesmen
They fight for their tribal homes, and in their ancestors' name.
160 300 300 90 35 32 30 43 6 100 30
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
80 Iberian Cavalry
Cavalry / Melee Cavalry / (cha_spa_iberian_cav)
Iberian Cavalry
These reins in Spain fight mainly on the plain.
80 350 350 120 38 40 43 32 10 150 34
13
80 Royal Cavalry
Cavalry / Melee Cavalry / (cha_spa_royal_cav)
Royal Cavalry
At the perfect moment, a hail of javelins precedes this unit's thunderous, devastating charge.
80 900 900 270 49 50 48 31 60 150 51
14
80 Royal Guard Cavalry
Cavalry / Melee Cavalry / (cha_spa_royal_guard_cavalry)
Royal Guard Cavalry
Atop their steeds, these guards protect the king from his enemies with cold steel.
80 1000 1200 100 52 50 50 59 60 150 51
15
80 Royal Knights
Cavalry / Melee Cavalry / (cha_spa_royal_knights)
Royal Knights
In the name of God and of their king, these men ride the enemy down.
80 1050 1000 300 55 50 63 41 60 150 51
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
80 Jinetes
Cavalry / Missile Cavalry / (cha_spa_jinetes)
Jinetes
Swords and javelins fly as the Jinetes descend. Death flies with them.
80 450 450 135 90 80 5 5 43 9 38 35 10 150 34
17
80 Raider Cavalry
Cavalry / Missile Cavalry / (cha_spa_raider_cav)
Raider Cavalry
Raiding sustains the fledgling and the desperate. Strike hard, strike fast, and return with spoils.
80 350 350 105 70 80 5 5 40 9 35 32 10 150 34
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
40 Large Onager
Siege Engine / Field Artillery / (cha_gen_large_onager)
Large Onager
Walls. Gates. Craniums. Nothing stands in the onager's way.
40 800 800 240 400 500 2 10 9 5 5 6 100 26
19
4 Bastion Onager
Siege Engine / Field Artillery / (cha_gen_onager_bastion)
Bastion Onager
Load. Aim. Fire. Say your prayers.
4 160 160 0 200 350 2 7 9 2 2 6 100 26
20
40 Onager
Siege Engine / Field Artillery / (cha_gen_onager)
Onager
Load. Aim. Fire. Say your prayers.
40 600 600 180 200 350 2 7 9 2 2 6 100 26
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
128 Castle Dromon - Guard Marines
Light Ship / Melee Ship / (cha_gen_castle_dromon_guard_marines)
Castle Dromon - Guard Marines
A tower for carrying missile troops into the fray ensures the advantage of height is preserved.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 1000 1000 100 2000 6 32 50 17 62 60 100 54
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
128 Castle Dromon - Guard Marines
Light Ship / Melee Ship / (cha_gen_castle_dromon_guard_marines)
Castle Dromon - Guard Marines
A tower for carrying missile troops into the fray ensures the advantage of height is preserved.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 1000 1000 100 2000 6 32 50 17 62 60 100 54
23
128 Dromon - Heavy Marines
Heavy Ship / Melee Ship / (cha_gen_dromon_heavy_marines)
Dromon - Heavy Marines
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 600 600 180 2000 6 32 40 17 62 46 100 45
24
128 Dromon - Marines
Heavy Ship / Melee Ship / (cha_gen_dromon_marines)
Dromon - Marines
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 500 500 150 2000 6 29 40 14 54 6 100 36
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
88 Dromon - Light Boatmen
Heavy Ship / Missile Ship / (cha_gen_dromon_light_boatmen)
Dromon - Light Boatmen
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

88 300 300 90 2000 6 38 150 4 20 5 9 1 1 6 100 26
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
26
64 Artillery Dromon - Artillery Crew
Medium Ship / Artillery Ship / (cha_gen_artillery_dromon)
Artillery Dromon - Artillery Crew
Artillery dromon can kill from afar better than most, but will suffer heavy losses if boarded.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 700 700 210 1400 5 500 500 1 7 9 2 2 6 100 34