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Germanic Bows Frankish Kingdom (The Last Roman)Frankish Kingdom (The Last Roman) Missile Infantry

Germanic Bows

Seasoned hunters to harry the enemy from afar.

The German warrior was exposed on an open, flat battlefield but, when fighting in hills and woodland, they had the advantage. Most were raised as hunters in dense forests, so became expert at stealthy manoeuvres and laying ambush. Whilst their battle tactics were proven, their longbows, often two metres in length and made of yew, lacked the power and accuracy of composite bows made in the east. Their ammunition was also somewhat lacking: limited iron supplies meant they often fired bone-tipped arrows that struggled to pierce enemy armour. On the battlefield, archers lined up behind slingers - afforded some protection by the shields of the warriors in front of them.

Germanic Bows Germanic Bows
Germanic Bows

Unit Name

Germanic Bows

Main Unit Key

att_ger_germanic_bows

Land Unit Key

att_ger_germanic_bows

Naval Unit Key

att_lon_heavy_tra_ger

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

100

Recruitment Cost

80

Upkeep Cost

50

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

30

Rate of Fire

4

Ammunition

12

Melee Attack

5

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

1

Melee Defence

1

├ Base Defence

1

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

78

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

3

Morale

34

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Germanic Bows Lv. 0 Carpenter
Carpenter
(bel_bld_all_military_upgrades_wood_2)
Level 1
Carpentry Workshop
Carpentry Workshop
(bel_bld_all_military_upgrades_wood_3)
Level 2
Siege Workshop
Siege Workshop
(bel_bld_all_military_upgrades_wood_4)
Level 3
Garrison Buildings
Germanic Bows x 1 Civitas
Civitas
(bel_bld_roman_city_major_1)
Level 1
Vicus
Vicus
(bel_bld_roman_city_minor_1)
Level 1
Garrison Encampment
Garrison Encampment
(bel_bld_roman_garrison_2)
Level 1
Garrison Quarters
Garrison Quarters
(bel_bld_roman_garrison_3)
Level 2
Germanic Bows x 2 Municipium
Municipium
(bel_bld_roman_city_major_2)
Level 2
Urbs
Urbs
(bel_bld_roman_city_major_3)
Level 3
Colonia
Colonia
(bel_bld_roman_city_minor_2)
Level 2
Town
Town
(bel_bld_roman_city_minor_3)
Level 3
Veteran Garrison Quarters
Veteran Garrison Quarters
(bel_bld_roman_garrison_4)
Level 3
Germanic Bows x 3 Metropolis
Metropolis
(bel_bld_roman_city_major_4)
Level 4
Fortified Town
Fortified Town
(bel_bld_roman_city_minor_4)
Level 4