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General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Bucellarii Guard Cavalry
Cavalry / Shock Cavalry / (bel_rom_bucellarii_guard_cavalry)
Bucellarii Guard Cavalry
The general's household cavalry, loyal to him above all others.
80 675 850 530 22 32 72 42 38 284 54
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
160 Antesignani
Melee Infantry / Melee Infantry / (bel_rom_antesignani)
Antesignani
Versatile, elite warriors to fight whenever, wherever, and however they are needed.
160 525 525 290 35 40 20 50 63 150 45
3
160 Bucellarii Guard Axemen
Melee Infantry / Melee Infantry / (bel_rom_bucellarii_guard_axemen)
Bucellarii Guard Axemen
Private soldiers can afford more resilient armour, better rations, sharper axes…
160 750 750 410 65 32 40 35 63 115 54
4
160 Exploratores
Melee Infantry / Melee Infantry / (bel_rom_exploratores)
Exploratores
Experts in reconnaissance, these men reveal the lie of the land ahead of the army.
160 375 400 195 20 40 35 25 42 107 36
5
160 Foederati
Melee Infantry / Melee Infantry / (bel_rom_foederati)
Foederati
Barbarian allies who fight for Rome in the Germanic tradition.
160 350 250 175 42 40 32 12 33 95 36
6
160 Praeventores
Melee Infantry / Melee Infantry / (bel_rom_praeventores)
Praeventores
Slowly, slowly, catchy filthy barbarian scum…
160 475 500 270 22 40 37 37 48 109 45
7
160 Skutatoi Axemen
Melee Infantry / Melee Infantry / (bel_rom_skutatoi_axemen)
Skutatoi Axemen
Less the "cut-and-thrust" of battle and more the "hack-and-slash".
160 575 575 290 50 32 35 20 40 107 45
8
160 Skutatoi
Melee Infantry / Melee Infantry / (bel_rom_skutatoi)
Skutatoi
The unwavering front line of an expeditionary force, unflinching and resolute.
160 475 475 240 30 40 15 45 53 132 45
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
160 Armoured Sagittarii
Missile Infantry / Missile Infantry / (bel_rom_armoured_sagittarii)
Armoured Sagittarii
A bow is a fine thing, but a bow and armour are finer.
160 425 425 205 49 150 6 15 10 40 5 5 27 97 36
10
160 Ballistarii
Missile Infantry / Missile Infantry / (bel_rom_ballistarii)
Ballistarii
Although slower than a bow, a crossbow bolt can fell most living things.
160 350 350 170 65 125 3 15 10 6 5 5 3 82 36
11
160 Elite Ballistarii
Missile Infantry / Missile Infantry / (bel_rom_elite_ballistarii)
Elite Ballistarii
Those who master the crossbow are the engineers of battlefield death.
160 700 700 380 75 125 3 17 12 40 7 7 23 84 54
12
160 Funditores
Missile Infantry / Missile Infantry / (bel_rom_funditores)
Funditores
A thrown rock can hurt. A hurled rock can kill.
160 130 130 65 50 125 9 12 5 6 1 1 3 78 36
13
160 Levis Armaturae
Missile Infantry / Missile Infantry / (bel_rom_levis_armaturae)
Levis Armaturae
Lightly-armoured skirmishers, these men are perfect for screening an army's advance or harassing slower enemies.
160 275 275 135 90 80 6 8 5 6 1 31 8 78 36
14
160 Sagittarii
Missile Infantry / Missile Infantry / (bel_rom_sagittarii)
Sagittarii
Even the longest sarissa cannot stop an arrow at 100 metres.
160 160 160 80 38 150 5 14 7 6 2 2 3 80 36
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
160 Limitanei
Melee Infantry / Spear Infantry / (bel_rom_limitanei)
Limitanei
These men guard the frontiers of the Empire, designed to contain incursions until the army arrives.
160 350 350 170 20 32 15 30 33 93 36
16
160 Skutatoi Spears
Melee Infantry / Spear Infantry / (bel_rom_skutatoi_spears)
Skutatoi Spears
These men have looked into the snarling storm of a cavalry charge and said "no".
160 450 450 225 30 32 30 40 53 107 45
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
80 Equites Promoti
Cavalry / Melee Cavalry / (bel_rom_equites_promoti)
Equites Promoti
Although not catafractarii, these horsemen nevertheless take the fight straight to Rome's enemies.
80 600 600 300 50 32 50 25 38 237 36
18
80 Foederati Cavalry
Cavalry / Melee Cavalry / (bel_rom_foederati_cav)
Foederati Cavalry
You do not have to be Roman to fight for Rome, you only need to WANT to be.
80 500 500 245 47 32 47 22 18 205 36
19
80 Scout Equites
Cavalry / Melee Cavalry / (bel_rom_scout_equites)
Scout Equites
Flexible, mounted cavalry skirmishers, ideal for scouting enemy positions.
80 400 425 210 15 40 35 40 18 188 36
20
80 Tagmata Cavalry
Cavalry / Melee Cavalry / (bel_rom_tagmata_cavalry)
Tagmata Cavalry
These formidable horsemen certainly put the battlefield, and their enemies, to order.
80 725 725 435 55 32 55 45 35 250 54
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
80 Foederati Horse Archers
Cavalry / Missile Cavalry / (bel_rom_foederati_horse_archers)
Foederati Horse Archers
Their horsemanship is matched only by their archery.
80 750 750 300 53 150 7 25 15 40 15 40 20 192 36
22
80 Hippo Toxotai
Cavalry / Missile Cavalry / (bel_rom_hippo_toxotai)
Hippo Toxotai
From behind the front line, volley after volley are released in unrelenting waves.
80 650 650 325 49 150 6 23 17 40 17 42 32 224 45
23
80 Imperial Dromedarii
Cavalry / Missile Cavalry / (bel_rom_imperial_dromedarii)
Imperial Dromedarii
Versatile camel-mounted auxiliary troops, well-suited to the local terrain.
80 900 925 560 90 80 11 14 20 32 20 45 28 250 54
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
80 Bucellarii Guard Cavalry
Cavalry / Shock Cavalry / (bel_rom_bucellarii_guard_cavalry)
Bucellarii Guard Cavalry
The general's household cavalry, loyal to him above all others.
80 675 850 530 22 32 72 42 38 284 54
25
80 Bucellarii
Cavalry / Shock Cavalry / (bel_rom_bucellarii)
Bucellarii
An influential general can bolster Imperial forces with private soldiers of his own.
80 675 675 375 35 10 245 15 33 245 54
26
80 Cataphracti
Cavalry / Shock Cavalry / (bel_rom_cataphracti)
Cataphracti
Literally armed and armoured to the teeth, these horsemen are an awesome power.
80 575 675 405 40 10 215 20 27 232 36
27
80 Clibanarii
Cavalry / Shock Cavalry / (bel_rom_clibanarii)
Clibanarii
This unit of heavily-armoured melee cavalry are an almost unstoppable battlefield force.
80 700 700 385 32 10 242 12 50 244 45
Field Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
28
40 Cheiroballistra
Siege Engine / Field Artillery / (bel_rom_cheiroballista)
Cheiroballistra
Small definitely does not mean less deadly.
40 700 700 345 250 250 3 10 6 5 5 3 82 27
Siege Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
29
40 Large Onager
Siege Engine / Siege Artillery / (bel_rom_large_onager)
Large Onager
Bigger is always better when it comes to the crushing of one's enemies.
40 1200 1200 600 10 6 5 5 3 82 27
30
4 Bastion Onager
Siege Engine / Siege Artillery / (bel_rom_onager_bastion)
Bastion Onager
Load. Aim. Fire. Hope for the best.
4 170 170 0 7 6 2 2 3 80 27
31
40 Onager
Siege Engine / Siege Artillery / (bel_rom_onager)
Onager
Load. Aim. Fire. Hope for the best.
40 425 425 220 7 6 2 2 3 80 27
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
148 Liburnian Warship - Roman Heavy Marines
Heavy Ship / Melee Ship / (att_shp_rom_heavy_marines_lib_heavy)
Liburnian Warship - Roman Heavy Marines
When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

148 575 575 290 2000 6 29 40 5 43 57 122 34
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
140 Castled Dromon Warship - Elite Byzantine Heavy Marines
Light Ship / Melee Ship / (att_shp_er_elite_marines_dro_heavy_ft)
Castled Dromon Warship - Elite Byzantine Heavy Marines
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 950 950 515 2000 6 32 40 17 47 57 124 54
34
140 Dromon Warship - Elite Byzantine Heavy Marines
Heavy Ship / Melee Ship / (att_shp_er_elite_marines_dro_heavy)
Dromon Warship - Elite Byzantine Heavy Marines
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 650 650 360 2000 6 32 40 17 47 57 124 54
35
80 Liburnian Galley - Byzantine Marines
Light Ship / Melee Ship / (att_shp_er_light_marines_lib_heavy)
Liburnian Galley - Byzantine Marines
These light, fast ships are ideal for coastal patrol duty.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

80 350 350 175 1800 7 29 40 5 63 15 107 34
36
148 Liburnian Warship - Roman Heavy Marines
Heavy Ship / Melee Ship / (att_shp_rom_heavy_marines_lib_heavy)
Liburnian Warship - Roman Heavy Marines
When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

148 575 575 290 2000 6 29 40 5 43 57 122 34
37
64 Liburnian Galley - Roman Light Marines
Light Ship / Melee Ship / (att_shp_rom_light_marines_lib_light)
Liburnian Galley - Roman Light Marines
These light, fast ships are ideal for coastal patrol duty.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 300 300 160 1800 7 26 40 2 40 40 120 34
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
38
92 Dromonarion Ballista Skirmisher - Byzantine Archer Marines
Medium Ship / Missile Ship / (att_shp_er_archers_dro_light_sco)
Dromonarion Ballista Skirmisher - Byzantine Archer Marines
Light and easy to manoeuvre, this ship is ideal for skirmish tactics.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

92 425 425 220 600 8 45 150 5 5 10 6 5 5 10 82 36
39
92 Dromonarion Skirmisher - Byzantine Archer Marines
Medium Ship / Missile Ship / (att_shp_er_archers_dro_light)
Dromonarion Skirmisher - Byzantine Archer Marines
Light and easy to manoeuvre, this ship is ideal for skirmish tactics.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

92 250 250 130 600 8 45 150 5 5 10 6 5 5 10 82 36
40
96 Liburnian Skirmisher - Roman Bowman Marines
Light Ship / Missile Ship / (att_shp_rom_bowmen_lib_light)
Liburnian Skirmisher - Roman Bowman Marines
Skirmish tactics require light, swift ships, like this liburnian.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

96 250 250 125 600 9 35 150 4 5 16 6 2 11 3 90 34
41
64 Liburnian Skirmisher - Roman Skirmisher Marines
Light Ship / Missile Ship / (att_shp_rom_skirmisher_lib_light)
Liburnian Skirmisher - Roman Skirmisher Marines
Skirmish tactics require light, swift ships, like this liburnian.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 275 275 135 600 9 90 80 6 3 5 6 1 31 8 78 34
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
64 Barrage Liburnian - Roman Artillery Crew
Medium Ship / Artillery Ship / (att_shp_rom_artillery_dbl_lib_heavy)
Barrage Liburnian - Roman Artillery Crew
Armed with heavy onagers, this vessel can reduce lesser ships to splinters.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 825 825 410 1400 5 500 500 1 7 6 2 2 3 80 34
43
64 Battery Liburnian - Roman Artillery Crew
Light Ship / Artillery Ship / (att_shp_rom_artillery_dbl_lib_light)
Battery Liburnian - Roman Artillery Crew
Firepower and manoeuvrability combined; this ship has much to offer.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 525 525 260 1200 5 350 350 1 7 6 2 2 3 80 34
44
64 Bombard Liburnian - Roman Artillery Crew
Medium Ship / Artillery Ship / (att_shp_rom_artillery_lib_heavy)
Bombard Liburnian - Roman Artillery Crew
The smashed and splintered deck of an enemy ship is a beautiful sight.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 525 525 265 1400 5 500 500 1 7 6 2 2 3 80 34
45
64 Artillery Liburnian - Roman Artillery Crew
Light Ship / Artillery Ship / (att_shp_rom_artillery_lib_light)
Artillery Liburnian - Roman Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 525 525 265 1200 5 500 500 1 7 6 2 2 3 80 34
Fire Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
140 Greek Fire Dromon - Elite Byzantine Heavy Marines
Light Ship / Fire Ship / (att_shp_er_elite_marines_dro_heavy_fs)
Greek Fire Dromon - Elite Byzantine Heavy Marines
Unquenchable flames are every sailor's darkest nightmare.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 800 800 435 2000 6 32 40 17 47 57 124 54
47
40 Greek Fire Dromonarion - Byzantine Marines
Medium Ship / Fire Ship / (att_shp_er_marines_dro_light_fs)
Greek Fire Dromonarion - Byzantine Marines
When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

40 400 400 195 1800 7 27 40 12 42 53 120 36
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