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HomeHome / Total War: Attila / Western Roman Empire / Units / Towered Liburnian Warship - Elite Western Heavy Marines
Towered Liburnian Warship - Elite Western Heavy Marines Western Roman EmpireWestern Roman Empire Melee Ship

Towered Liburnian Warship - Elite Western Heavy Marines

When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

Liburnians were small, compact galleys, ideal for patrolling the Roman coastlines. They were named after an Illyrian tribe who used similar vessels during their raids against the Romans. During the 3rd century AD the Roman Empire came under continued attack from increasingly stronger barbarian forces from the north and east. In the north, the Picts and the Scots raided Britain, the Saxons plundered from the north and in the east, the Goths appeared in ever-more-vast numbers from the Black Sea region, due to pressure from nomadic tribes from the Steppes. By AD477 the Vandals had all but wiped out the Roman navy to take complete control of the Mediterranean, after which time the western sea was known as Wendelsae, or ‘Sea of the Vandals'.

(Elite Western Heavy Marines)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Towered Liburnian Warship - Elite Western Heavy Marines

Unit Name

Towered Liburnian Warship - Elite Western Heavy Marines

Main Unit Key

att_shp_wr_heavy_marines_lib_heavy_ft

Land Unit Key

att_mar_rom_elite_western_heavy_marines

Naval Unit Key

att_lib_heavy_mel_ft_wr

Soldiers

148

Category

Heavy Ship

Class

Melee Ship

Custom Battle Cost

1025

Recruitment Cost

1025

Upkeep Cost

550

Missile Damage

80

├ Missile Weapon

att_plumbata_precursor

├ Projectile

att_plumbata_precursor_normal

├ Missile Damage

50

├ Missile Ap Damage

30

└ Base Reload Time

15

Accuracy

0

Range

80

Reload

25

Rate of Fire

5

Ammunition

1

Hull Strength

2000

└ Ship

att_shp_heavy_liburnian_melee

Speed

6

Melee Attack

32

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

17

Melee Defence

47

├ Base Defence

37

├ Shield

att_oval

└ Shield Defence

10

Armour

57

├ Armour

att_scale

├ Armour Defence

27

└ Shield Armour

30

Health

124

├ Man Entity

att_infantry_heavy

├ Man Health

90

└ Bonus Hit Points

34

Morale

54

Abilities

Elite Western Heavy Marines
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.
  • Use the Whip
    Improved defence and fatigue resistance for a short time at the cost of overexertion.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Federate Forces Cost 256 Upgrade From Liburnian Warship - Roman Heavy Marines