Ravenna Elite Ballistarii
Artisans of death in defence of the heartland.The Notitia Dignitatum lists many Legions under the title of 'ballistarii'. Whilst this translates simply as 'artillery', the existence of crossbow (then known as manuballistae) units in such large numbers, as recorded in the Notitia, indicates that balistarii referred to crossbow-armed foot soldiers, rather than full-size ballistae and their crews. Whilst many types were developed in ancient times, Roman crossbows bore similarities to later Medieval weapons, rather than being modelled on the Greek gastraphete. Operated by inserting the bolt and pulling it into place using a lever or crank, more torsion was created than a human could achieve without aid. The bolt, when released, fired with much more power than an arrow, and was therefore able to penetrate much thicker armour.
Unit Name Ravenna Elite Ballistarii |
Main Unit Key att_rom_ravenna_elite_ballistarii |
Land Unit Key att_rom_ravenna_elite_ballistarii |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 490 |
75 |
├ Missile Weapon att_crossbow_elite |
├ Projectile att_arrow_crossbow_elite_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 55 |
└ Base Reload Time 43 |
Accuracy 0 |
Range 125 |
Reload 60 |
Rate of Fire 3 |
Ammunition 19 |
Melee Attack 15 |
40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 10 |
10 |
├ Base Defence 10 |
├ Shield att_none |
└ Shield Defence 0 |
25 |
├ Armour att_leather_very_heavy |
├ Armour Defence 25 |
└ Shield Armour 0 |
100 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 10 |
Morale 54 |
Abilities
Ravenna Elite Ballistarii- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Barrage
Loose projectiles more frequently for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Requires Buildings | |
---|---|
Lv. 0 |
Skirmisher Compound
(att_bld_roman_west_military_skirmisher_4) Level 3
Skirmisher Compound
(att_bld_roman_west_military_skirmisher_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign |