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Celtic Woodrunners PictsPicts Melee Infantry

Celtic Woodrunners

When the trees whisper their secrets, these men know how to hear them.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Celtic Woodrunners

Unit Name

Celtic Woodrunners

Main Unit Key

att_cel_celtic_woodrunners

Land Unit Key

att_cel_celtic_woodrunners

Naval Unit Key

att_lon_heavy_tra_cel

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

300

Recruitment Cost

300

Upkeep Cost

150

Melee Attack

26

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

11

Melee Defence

45

├ Base Defence

30

├ Shield

att_round

└ Shield Defence

15

Armour

18

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

15

Health

105

├ Man Entity

att_infantry_light

├ Man Health

75

└ Bonus Hit Points

30

Morale

34

Abilities

Celtic Woodrunners
  • Shield Wall
    The unit moves into a close formation and raises shields.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Celtic Woodrunners Lv. 0 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4
Hunters' Camp
Hunters' Camp
(att_bld_barbmigs_military_2)
Level 1
Archery Range
Archery Range
(att_bld_barbmigs_military_archers_3)
Level 2
Hunters' Encampment
Hunters' Encampment
(att_bld_barbmigs_military_archers_4)
Level 3
Sparring Fields
Sparring Fields
(att_bld_barbmigs_military_warriors_3)
Level 2
Warriors' Encampment
Warriors' Encampment
(att_bld_barbmigs_military_warriors_4)
Level 3