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HomeHome / Total War: Attila / Ostrogoths / Units / Gothic General
Gothic General OstrogothsOstrogoths Melee Cavalry

Gothic General

A man who acknowledges no equals and fears nothing inspires loyalty.

A Germanic people consisting of several confederated tribes, it is thought that the Goths came from the Baltic coast region of northern Poland, possibly incorporating land as far afield as Sweden. They began to appear on the fringes of the Roman Empire during the 3rd century AD, their migration possibly forced by overpopulation and climate changes during the Dark Ages that made agriculture difficult in their homelands. Descending into the Balkan Peninsula via Dacia and Greece, they sacked several prominent cities in the region and probably destroyed the Temple of Artemis, one of the seven wonders of the ancient world. Gothic aggression was eventually checked by the Emperor Claudius II; a deal was struck which allowed them to remain settled on the borders of Rome's empire, in Dacia, in return for military assistance as auxiliaries and foederati. This state of affairs persisted for quite some time, with the Goths converting to Arian Christianity, and even becoming somewhat Romanised in the intervening years. However, around AD370, clashes with the Sarmatians, Alans and other steppe peoples, all under pressure from the newly-arrived, marauding Huns, turned the Goths into refugees, once again bringing them into conflict with the Roman Empire.

Gothic General

Unit Name

Gothic General

Main Unit Key

att_ger_gothic_general

Land Unit Key

att_ger_gothic_general

Naval Unit Key

att_lon_light_tra_ger

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

465

Missile Damage

90

├ Missile Weapon

att_javelin_precursor

├ Projectile

att_javelin_precursor_normal

├ Missile Damage

70

├ Missile Ap Damage

20

└ Base Reload Time

14

Accuracy

0

Range

80

Reload

25

Rate of Fire

6

Ammunition

2

Melee Attack

37

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

52

Melee Defence

55

├ Base Defence

40

├ Shield

att_gothic

└ Shield Defence

15

Armour

45

├ Armour

att_mail_heavy

├ Armour Defence

30

└ Shield Armour

15

Health

284

├ Man Entity

att_infantry_heavy

├ Man Health

90

├ Bonus Hit Points

59

├ Mount

att_ger_gothic_general_horse

├ Mount Entity

att_horse_heavy

└ Mount Health

135

Morale

45

Abilities

Gothic General
  • Diamond
    The unit moves into a diamond-shaped attack formation.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Ostrogothic Martial Culture Cost 175 Upgrade From Germanic Nobles
Upgrade
Required Technology Unified Military Cost 244 Upgrade To Royal Saiones