Left Panel
menu
HomeHome / Total War: Attila / Ostrogoths / Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Germanic Nobles
Melee Infantry / Melee Infantry / (att_ger_germanic_nobles)
Germanic Nobles
Noblemen spend their lives preparing for war.
160 375 375 185 14 40 14 29 38 143 51
2
80 Gothic General
Cavalry / Melee Cavalry / (att_ger_gothic_general)
Gothic General
A man who acknowledges no equals and fears nothing inspires loyalty.
80 700 700 465 37 40 52 55 45 284 45
3
80 Royal Saiones
Cavalry / Melee Cavalry / (att_ger_royal_saiones)
Royal Saiones
A good ruler is both feared and respected.
80 775 975 610 50 40 80 50 57 295 54
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Germanic Band
Melee Infantry / Melee Infantry / (att_ger_germanic_band)
Germanic Band
In times of war all must take up arms.
160 350 250 170 38 32 29 16 18 78 34
5
160 Germanic Nobles
Melee Infantry / Melee Infantry / (att_ger_germanic_nobles)
Germanic Nobles
Noblemen spend their lives preparing for war.
160 375 375 185 14 40 14 29 38 143 51
6
160 Germanic Warband
Melee Infantry / Melee Infantry / (att_ger_germanic_warband)
Germanic Warband
The ties of family make these warriors strong.
160 425 325 215 40 32 30 17 25 95 34
7
160 Gothic Falxmen
Melee Infantry / Melee Infantry / (att_ger_gothic_falxmen)
Gothic Falxmen
These man carry a falx, nothing more. They need nothing more.
160 400 400 205 50 56 60 10 0 92 36
8
160 Gothic Palatina Defectors
Melee Infantry / Melee Infantry / (att_ger_gothic_palatina_defectors)
Gothic Palatina Defectors
Once men of Rome, they have cast aside their vows to fight for the Goths.
160 525 525 290 62 40 37 37 38 99 45
9
160 Gothic Warband
Melee Infantry / Melee Infantry / (att_ger_gothic_warband)
Gothic Warband
Bonds struck during times of war are difficult to break.
160 425 325 210 57 40 57 32 25 105 36
10
160 Noble Germanic Swordsmen
Melee Infantry / Melee Infantry / (att_ger_noble_germanic_swordsmen)
Noble Germanic Swordsmen
A noble name will never perish.
160 425 525 325 24 40 14 44 38 122 51
11
160 Thracian Oathsworns
Melee Infantry / Melee Infantry / (att_ger_thracian_oathsworns)
Thracian Oathsworns
Bound by sworn oaths of loyalty, these men are staunch fighters.
160 800 800 480 65 56 90 25 30 100 108
12
160 Thracian Warriors
Melee Infantry / Melee Infantry / (att_ger_thracian_warriors)
Thracian Warriors
The Thracian's bloodthirsty reputation is well deserved.
160 575 575 315 62 56 87 22 10 84 45
13
160 Cohors
Melee Infantry / Melee Infantry / (att_rom_cohors)
Cohors
The basic unit of strength. The building blocks of Imperial power.
160 350 350 170 14 40 1 39 53 118 34
14
160 Exploratores
Melee Infantry / Melee Infantry / (att_rom_exploratores)
Exploratores
Experts in reconnaissance, these men reveal the lie of the land ahead of the army.
160 325 325 170 19 40 33 25 25 107 34
15
160 Legio Comitatenses
Melee Infantry / Melee Infantry / (att_rom_legio_comitatenses)
Legio Comitatenses
The backbone of Imperial might. These men march on frontiers, carrying the Empire to distant lands.
160 425 425 215 29 40 5 43 53 132 34
16
160 Legio
Melee Infantry / Melee Infantry / (att_rom_legio)
Legio
Hardened campaigners, these soldiers have pledged their lives to the Empire.
160 400 400 205 21 40 2 40 53 130 34
17
160 Palatina
Melee Infantry / Melee Infantry / (att_rom_palatina)
Palatina
These men will live, and fight, and die in the defence of the Emperor.
160 375 375 185 26 40 2 40 57 120 34
18
160 Praeventores
Melee Infantry / Melee Infantry / (att_rom_praeventores)
Praeventores
Slowly, slowly, catchy filthy barbarian scum…
160 400 425 235 21 40 35 36 25 109 43
19
160 Protectores Domestici
Melee Infantry / Melee Infantry / (att_rom_protectores_domestici)
Protectores Domestici
The generals of tomorrow, serving the Emperor today.
160 400 400 200 29 40 5 43 60 137 34
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
20
160 Elite Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_elite_germanic_archers)
Elite Germanic Archers
A skilled archer is worth his weight in gold.
160 425 425 240 53 200 5 17 11 11 7 7 10 84 51
21
160 Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_germanic_archers)
Germanic Archers
Their longbows give greater range and accuracy.
160 250 250 130 49 200 4 15 10 6 5 5 3 82 34
22
160 Germanic Bows
Missile Infantry / Missile Infantry / (att_ger_germanic_bows)
Germanic Bows
Seasoned hunters to harry the enemy from afar.
160 100 80 50 38 150 4 12 5 6 1 1 3 78 34
23
160 Germanic Brigands
Missile Infantry / Missile Infantry / (att_ger_germanic_brigands)
Germanic Brigands
Leave them dead and rob their corpses. Repeat ad infinitum.
160 275 210 140 90 80 10 4 5 11 5 35 15 78 34
24
160 Germanic Crossbowmen
Missile Infantry / Missile Infantry / (att_ger_germanic_crossbowmen)
Germanic Crossbowmen
At the right range, armour is no defence against a crossbow bolt.
160 475 475 255 65 125 3 17 11 11 7 7 3 84 43
25
160 Germanic Hunters
Missile Infantry / Missile Infantry / (att_ger_germanic_hunters)
Germanic Hunters
These warriors possess unbridled aggression and a reckless bravery.
160 170 120 85 38 150 5 14 7 11 2 2 3 80 34
26
160 Germanic Hurlers
Missile Infantry / Missile Infantry / (att_ger_germanic_hurlers)
Germanic Hurlers
A rain of stones can lead to rash decisions.
160 180 130 90 50 125 10 14 7 11 2 2 3 80 34
27
160 Gothic Archers
Missile Infantry / Missile Infantry / (att_ger_gothic_archers)
Gothic Archers
Every good archer believes his shot will reach its target.
160 350 350 180 38 150 5 15 10 40 5 35 8 82 36
28
160 Ballistarii
Missile Infantry / Missile Infantry / (att_rom_ballistarii)
Ballistarii
Although slower than a bow, a crossbow bolt can fell most living things.
160 325 325 165 65 125 3 15 10 6 5 5 3 82 34
29
160 Elite Ballistarii
Missile Infantry / Missile Infantry / (att_rom_elite_ballistarii)
Elite Ballistarii
Those who master the crossbow are the engineers of battlefield death.
160 675 675 375 75 125 3 17 11 40 7 7 25 99 51
30
160 Funditores
Missile Infantry / Missile Infantry / (att_rom_funditores)
Funditores
A thrown rock can hurt. A hurled rock can kill.
160 170 170 85 50 125 10 14 7 6 2 2 3 80 34
31
160 Levis Armaturae
Missile Infantry / Missile Infantry / (att_rom_levis_armaturae)
Levis Armaturae
Lightly-armoured skirmishers, these men are perfect for screening an army's advance or harassing slower enemies.
160 275 275 130 90 80 6 8 5 6 1 31 8 78 34
32
160 Sagittarii
Missile Infantry / Missile Infantry / (att_rom_sagittarii)
Sagittarii
Even the longest sarissa cannot stop an arrow at 100 metres.
160 160 160 80 38 150 5 14 7 6 2 2 3 80 34
Pike Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
160 Elite Ostrogothic Pikemen
Melee Infantry / Pike Infantry / (att_ger_elite_ostrogothic_pikemen)
Elite Ostrogothic Pikemen
An impenetrable wall of pikes that few can best.
160 425 425 235 27 11 27 32 45 99 54
34
160 Germanic Pikes
Melee Infantry / Pike Infantry / (att_ger_germanic_pikes)
Germanic Pikes
A wall of pikes is an excellent defence, but is difficult to manoeuvre.
160 210 160 105 16 11 21 37 8 80 34
35
160 Gothic Levy
Melee Infantry / Pike Infantry / (att_ger_gothic_levy)
Gothic Levy
Tribesmen of the Gothic Kingdom, called from the land to defend their people.
160 210 160 75 15 11 20 35 8 78 36
36
160 Gothic Pikemen
Melee Infantry / Pike Infantry / (att_ger_gothic_pikemen)
Gothic Pikemen
A pike can pierce armour and pluck horsemen from their mounts.
160 250 250 125 20 11 25 40 15 82 36
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
160 Germanic Levy
Melee Infantry / Spear Infantry / (att_ger_germanic_levy)
Germanic Levy
German tribespeople, called to battle in times of war.
160 300 220 110 24 32 24 39 18 78 34
38
160 Germanic Spear Masters
Melee Infantry / Spear Infantry / (att_ger_germanic_spear_masters)
Germanic Spear Masters
These warriors possess unbridled aggression and a reckless bravery.
160 625 625 350 40 32 30 47 58 99 51
39
160 Germanic Spearmen
Melee Infantry / Spear Infantry / (att_ger_germanic_spearmen)
Germanic Spearmen
These brave fighters face cavalry charges with a will of iron.
160 425 425 210 29 32 29 39 53 97 34
40
160 Comitatensis Spears
Melee Infantry / Spear Infantry / (att_rom_comitatensis_spears)
Comitatensis Spears
The very core of the late Roman army, these spear-armed infantrymen are Legionaries in all but name.
160 400 400 200 26 32 16 36 53 95 34
41
160 Limitanei Borderguards
Melee Infantry / Spear Infantry / (att_rom_limitanei_borderguards)
Limitanei Borderguards
These men guard the frontiers, designed to contain incursions until the army arrives.
160 375 375 190 19 32 14 29 53 93 34
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
80 Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_germanic_horsemen)
Germanic Horsemen
Spear-armed Germanic riders, ideal for melee combat.
80 500 500 250 48 25 48 25 38 237 34
43
80 Germanic Mounted Warband
Cavalry / Melee Cavalry / (att_ger_germanic_mounted_warband)
Germanic Mounted Warband
These mounted warriors have joined together to fight for their tribe.
80 400 300 195 45 25 45 37 8 205 34
44
80 Gothic General
Cavalry / Melee Cavalry / (att_ger_gothic_general)
Gothic General
A man who acknowledges no equals and fears nothing inspires loyalty.
80 700 700 465 37 40 52 55 45 284 45
45
80 Noble Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_noble_germanic_horsemen)
Noble Germanic Horsemen
Protected by chainmail, these spear-armed riders are deadly in melee.
80 725 900 560 49 32 49 21 53 249 51
46
80 Royal Saiones
Cavalry / Melee Cavalry / (att_ger_royal_saiones)
Royal Saiones
A good ruler is both feared and respected.
80 775 975 610 50 40 80 50 57 295 54
47
80 Taifali Cavalry
Cavalry / Melee Cavalry / (att_ger_taifali_cavalry)
Taifali Cavalry
Sons of the dragon, these horsemen are swift and deadly.
80 650 650 390 33 32 33 48 38 225 43
48
80 Equites Dalmatae
Cavalry / Melee Cavalry / (att_rom_equites_dalmatae)
Equites Dalmatae
Roman cavalry power, stationed in the Balkans to meet the nomadic threat head-on.
80 475 475 240 45 32 45 22 18 205 34
49
80 Equites Promoti
Cavalry / Melee Cavalry / (att_rom_equites_promoti)
Equites Promoti
Although not catafractarii, these horsemen nevertheless take the fight straight to Rome's enemies.
80 600 600 295 48 32 48 25 38 237 34
50
80 Scholae Palatinae
Cavalry / Melee Cavalry / (att_rom_scholae_palatinae)
Scholae Palatinae
Only those of the elite 'Palace School' are permitted to guard the Emperor.
80 650 650 355 49 32 49 41 32 239 43
51
80 Scout Equites
Cavalry / Melee Cavalry / (att_rom_scout_equites)
Scout Equites
Flexible, mounted cavalry skirmishers, ideal for scouting enemy positions.
80 400 400 205 14 40 33 39 18 188 34
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
52
80 Germanic Mounted Brigands
Cavalry / Missile Cavalry / (att_ger_germanic_mounted_brigands)
Germanic Mounted Brigands
Armed with spear and javelin, these mounted raiders are ideal battlefield scouts.
80 600 475 310 90 80 12 6 16 32 26 46 8 190 34
53
80 Germanic Night Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_night_raiders)
Germanic Night Raiders
Only the bravest dare mount a raid under cover of darkness.
80 725 750 375 90 80 17 8 21 32 30 51 15 194 43
54
80 Germanic Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_raiders)
Germanic Raiders
Tribal raiders, unafraid to tread unknown paths.
80 625 650 325 90 80 17 7 19 32 29 49 8 192 34
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
55
80 Germanic Lancers
Cavalry / Shock Cavalry / (att_ger_germanic_lancers)
Germanic Lancers
Shock cavalry, armed with lances, are ideal for spearing enemy hearts.
80 500 375 245 21 10 201 32 28 220 34
56
80 Gothic Lancers
Cavalry / Shock Cavalry / (att_ger_gothic_lancers)
Gothic Lancers
The Goths know the importance of striking hard and true.
80 550 550 270 25 10 215 35 8 202 36
57
80 Noble Gothic Lancers
Cavalry / Shock Cavalry / (att_ger_noble_gothic_lancers)
Noble Gothic Lancers
A nobleman sits on a horse better than any low-born rider.
80 725 900 565 32 10 217 37 33 234 54
58
80 Catafractarii
Cavalry / Shock Cavalry / (att_rom_catafractarii)
Catafractarii
Literally armed and armoured to the teeth, the catafractarii are an awesome power.
80 550 650 390 38 10 204 19 27 232 34
59
80 Contarii
Cavalry / Shock Cavalry / (att_rom_contarii)
Contarii
Contarii are heavily armoured shock troops, forming Rome’s elite heavy cavalry force.
80 425 425 215 21 10 201 2 25 205 34
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
60
40 Cheiroballistra
Siege Engine / Field Artillery / (att_rom_cheiroballistra)
Cheiroballistra
Small definitely does not mean less deadly.
40 675 675 345 250 250 3 10 6 5 5 3 82 26
Siege Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
61
4 Bastion Onager
Siege Engine / Siege Artillery / (att_ger_onager_bastion)
Bastion Onager
Great engines can hurl great weights over great distances.
4 160 120 0 7 6 2 2 3 80 26
62
40 Large Onager
Siege Engine / Siege Artillery / (att_ger_onager_large)
Large Onager
Bigger is always better when it comes to the crushing of one's enemies.
40 1200 1200 600 10 6 5 5 3 82 26
63
40 Onager
Siege Engine / Siege Artillery / (att_ger_onager)
Onager
Great engines can hurl great weights over great distances.
40 425 325 215 7 6 2 2 3 80 26
64
4 Bastion Onager
Siege Engine / Siege Artillery / (att_rom_onager_bastion)
Bastion Onager
Load. Aim. Fire. Hope for the best.
4 160 160 0 7 6 2 2 3 80 26
65
40 Large Onager
Siege Engine / Siege Artillery / (att_rom_onager_large)
Large Onager
This thing could probably launch a fortress, given the chance.
40 1200 1200 600 10 6 5 5 3 82 26
66
40 Onager
Siege Engine / Siege Artillery / (att_rom_onager)
Onager
Load. Aim. Fire. Cross your fingers.
40 425 425 215 7 6 2 2 3 80 26
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
67
128 Drekkar Dragonship - Gothic Marines
Light Ship / Melee Ship / (att_shp_got_marines_lon_heavy)
Drekkar Dragonship - Gothic Marines
The teeth of the dragon strike fear into the hearts of even the bravest men.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 550 550 280 2000 6 30 56 40 35 23 122 36
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
68
140 Towered Liburnian Warship - Chosen Germanic Boatmen
Heavy Ship / Melee Ship / (att_shp_ger_chosen_boatmen_lib_heavy_ft)
Towered Liburnian Warship - Chosen Germanic Boatmen
When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 1025 1025 600 2000 6 33 40 19 48 57 125 103
69
56 Snekkja Longship - Germanic Light Marauders
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light)
Snekkja Longship - Germanic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 155 1800 7 24 32 10 44 25 118 34
70
72 Snekkja Longship - Germanic Marauders
Light Ship / Melee Ship / (att_shp_ger_marauders_lon_light)
Snekkja Longship - Germanic Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 25 120 34
71
128 Drekkar Dragonship - Gothic Marines
Light Ship / Melee Ship / (att_shp_got_marines_lon_heavy)
Drekkar Dragonship - Gothic Marines
The teeth of the dragon strike fear into the hearts of even the bravest men.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 550 550 280 2000 6 30 56 40 35 23 122 36
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
72
84 Skeid Longship - Germanic Archer Marauders
Light Ship / Missile Ship / (att_shp_ger_archers_lon_light)
Skeid Longship - Germanic Archer Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

84 240 240 125 600 9 45 200 4 5 10 6 5 5 10 82 34
73
56 Skeid Longship - Germanic Bow Marauders
Light Ship / Missile Ship / (att_shp_ger_bow_lon_light)
Skeid Longship - Germanic Bow Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 210 160 110 600 9 35 150 3 4 5 6 1 1 3 78 34
74
96 Skeid Longship - Germanic Bowman Marauders
Light Ship / Missile Ship / (att_shp_ger_bowmen_lon_light)
Skeid Longship - Germanic Bowman Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

96 240 180 120 600 9 35 150 4 5 7 6 2 2 3 80 34
75
156 Dromon Ballista Marauder - Chosen Germanic Naval Archers
Light Ship / Missile Ship / (att_shp_ger_chosen_archers_dro_heavy)
Dromon Ballista Marauder - Chosen Germanic Naval Archers
When greed and villainy set sail, treachery is never far behind them…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

156 775 775 460 800 8 45 150 7 6 14 40 10 10 10 85 103
76
92 Dromonarion Skirmisher - Ostrogoth Archer Marines
Medium Ship / Missile Ship / (att_shp_ost_archers_dro_heavy)
Dromonarion Skirmisher - Ostrogoth Archer Marines
Light and easy to manoeuvre, this ship is ideal for skirmish tactics.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

92 250 250 130 600 8 35 150 4 5 10 6 5 5 15 82 36
77
92 Dromonarion Skirmisher - Elite Ostrogoth Archer Marines
Medium Ship / Missile Ship / (att_shp_ost_elite_archers_lib_heavy)
Dromonarion Skirmisher - Elite Ostrogoth Archer Marines
Light and easy to manoeuvre, this ship is ideal for skirmish tactics.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

92 300 300 170 600 8 45 150 6 5 12 6 7 7 15 84 54
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
78
56 Battery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_dbl_lib_light)
Battery Liburnian - Germanic Artillery Crew
Firepower and manoeuvrability combined; this ship has much to offer.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 260 1200 5 350 350 1 7 6 2 2 3 80 34
79
56 Artillery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_lib_light)
Artillery Liburnian - Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 265 1200 5 500 500 1 7 6 2 2 3 80 34
Ramming Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
80
20 Strike Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_ram)
Strike Liburnian - Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 230 230 120 1800 6 48 32 33 20 40 97 34
81
36 Assault Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_spike)
Assault Liburnian - Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 300 300 150 2200 6 48 32 33 20 40 97 34
Fire Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
82
36 Greek Fire Dromonarion - Germanic Light Boatmen
Medium Ship / Fire Ship / (att_shp_ger_boatment_dro_light_fs)
Greek Fire Dromonarion - Germanic Light Boatmen
When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 400 400 200 1800 7 48 32 33 20 40 97 34