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General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Germanic Nobles
Melee Infantry / Melee Infantry / (att_ger_germanic_nobles)
Germanic Nobles
Noblemen spend their lives preparing for war.
160 375 375 185 14 40 14 29 38 143 51
2
160 Godan's Warlord
Melee Infantry / Melee Infantry / (att_ger_godan's_warlord)
Godan's Warlord
Selected by their god, they fight possessed by Godan himself!
160 700 700 355 40 50 25 70 37 150 108
3
160 Redoubtable Chieftain
Melee Infantry / Melee Infantry / (att_ger_redoubtable_chieftain)
Redoubtable Chieftain
The club punctuates war’s brutal poetry.
160 475 475 235 20 11 20 27 68 172 45
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Germanic Band
Melee Infantry / Melee Infantry / (att_ger_germanic_band)
Germanic Band
In times of war all must take up arms.
160 350 250 170 38 32 29 16 18 78 34
5
160 Germanic Nobles
Melee Infantry / Melee Infantry / (att_ger_germanic_nobles)
Germanic Nobles
Noblemen spend their lives preparing for war.
160 375 375 185 14 40 14 29 38 143 51
6
160 Germanic Warband
Melee Infantry / Melee Infantry / (att_ger_germanic_warband)
Germanic Warband
The ties of family make these warriors strong.
160 425 325 215 40 32 30 17 25 95 34
7
160 Godan's Chosen
Melee Infantry / Melee Infantry / (att_ger_godan's_chosen)
Godan's Chosen
Selected by their god, they fight possessed by Godan himself!
160 750 750 375 70 50 40 65 37 100 108
8
160 Godan's Warlord
Melee Infantry / Melee Infantry / (att_ger_godan's_warlord)
Godan's Warlord
Selected by their god, they fight possessed by Godan himself!
160 700 700 355 40 50 25 70 37 150 108
9
160 Godansmen
Melee Infantry / Melee Infantry / (att_ger_godansmen)
Godansmen
Inflamed by dance, these men fight with passion and fury!
160 550 550 270 52 50 37 52 32 99 54
10
160 Horse Slayers
Melee Infantry / Melee Infantry / (att_ger_horse_slayers)
Horse Slayers
These men defy tactics, even logic, to achieve their aims.
160 450 475 235 27 36 62 62 20 94 45
11
160 Horse Hewers
Melee Infantry / Melee Infantry / (att_ger_horse_stabbers)
Horse Hewers
To attack a moving horse takes tremendous bravery, or stupidity.
160 350 350 180 25 36 60 30 15 82 36
12
160 Langobard Clubmen
Melee Infantry / Melee Infantry / (att_ger_langobard_clubmen)
Langobard Clubmen
The club may be inelegant, but few can deny that it works.
160 325 240 165 27 11 12 42 53 120 36
13
160 Noble Germanic Swordsmen
Melee Infantry / Melee Infantry / (att_ger_noble_germanic_swordsmen)
Noble Germanic Swordsmen
A noble name will never perish.
160 425 525 325 24 40 14 44 38 122 51
14
160 Redoubtable Chieftain
Melee Infantry / Melee Infantry / (att_ger_redoubtable_chieftain)
Redoubtable Chieftain
The club punctuates war’s brutal poetry.
160 475 475 235 20 11 20 27 68 172 45
15
160 Scaled Clubmen
Melee Infantry / Melee Infantry / (att_ger_scaled_clubmen)
Scaled Clubmen
The club punctuates war’s brutal poetry.
160 500 500 245 30 11 15 42 68 147 45
16
160 Young Wolves
Melee Infantry / Melee Infantry / (att_ger_young_wolves)
Young Wolves
The young wolf lacks the wisdom of his elder, but none of the vigour.
160 325 250 95 47 40 32 12 12 80 36
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
160 Elite Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_elite_germanic_archers)
Elite Germanic Archers
A skilled archer is worth his weight in gold.
160 425 425 240 53 200 5 17 11 11 7 7 10 84 51
18
160 Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_germanic_archers)
Germanic Archers
Their longbows give greater range and accuracy.
160 250 250 130 49 200 4 15 10 6 5 5 3 82 34
19
160 Germanic Bows
Missile Infantry / Missile Infantry / (att_ger_germanic_bows)
Germanic Bows
Seasoned hunters to harry the enemy from afar.
160 100 80 50 38 150 4 12 5 6 1 1 3 78 34
20
160 Germanic Brigands
Missile Infantry / Missile Infantry / (att_ger_germanic_brigands)
Germanic Brigands
Leave them dead and rob their corpses. Repeat ad infinitum.
160 275 210 140 90 80 10 4 5 11 5 35 15 78 34
21
160 Germanic Crossbowmen
Missile Infantry / Missile Infantry / (att_ger_germanic_crossbowmen)
Germanic Crossbowmen
At the right range, armour is no defence against a crossbow bolt.
160 475 475 255 65 125 3 17 11 11 7 7 3 84 43
22
160 Germanic Hunters
Missile Infantry / Missile Infantry / (att_ger_germanic_hunters)
Germanic Hunters
These warriors possess unbridled aggression and a reckless bravery.
160 170 120 85 38 150 5 14 7 11 2 2 3 80 34
23
160 Germanic Hurlers
Missile Infantry / Missile Infantry / (att_ger_germanic_hurlers)
Germanic Hurlers
A rain of stones can lead to rash decisions.
160 180 130 90 50 125 10 14 7 11 2 2 3 80 34
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
160 Germanic Levy
Melee Infantry / Spear Infantry / (att_ger_germanic_levy)
Germanic Levy
German tribespeople, called to battle in times of war.
160 300 220 110 24 32 24 39 18 78 34
25
160 Germanic Spear Masters
Melee Infantry / Spear Infantry / (att_ger_germanic_spear_masters)
Germanic Spear Masters
These warriors possess unbridled aggression and a reckless bravery.
160 625 625 350 40 32 30 47 58 99 51
26
160 Germanic Spearmen
Melee Infantry / Spear Infantry / (att_ger_germanic_spearmen)
Germanic Spearmen
These brave fighters face cavalry charges with a will of iron.
160 425 425 210 29 32 29 39 53 97 34
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
27
80 Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_germanic_horsemen)
Germanic Horsemen
Spear-armed Germanic riders, ideal for melee combat.
80 500 500 250 48 25 48 25 38 237 34
28
80 Germanic Mounted Warband
Cavalry / Melee Cavalry / (att_ger_germanic_mounted_warband)
Germanic Mounted Warband
These mounted warriors have joined together to fight for their tribe.
80 400 300 195 45 25 45 37 8 205 34
29
80 Noble Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_noble_germanic_horsemen)
Noble Germanic Horsemen
Protected by chainmail, these spear-armed riders are deadly in melee.
80 725 900 560 49 32 49 21 53 249 51
30
80 Taifali Cavalry
Cavalry / Melee Cavalry / (att_ger_taifali_cavalry)
Taifali Cavalry
Sons of the dragon, these horsemen are swift and deadly.
80 650 650 390 33 32 33 48 38 225 43
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
80 Germanic Mounted Brigands
Cavalry / Missile Cavalry / (att_ger_germanic_mounted_brigands)
Germanic Mounted Brigands
Armed with spear and javelin, these mounted raiders are ideal battlefield scouts.
80 600 475 310 90 80 12 6 16 32 26 46 8 190 34
32
80 Germanic Night Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_night_raiders)
Germanic Night Raiders
Only the bravest dare mount a raid under cover of darkness.
80 725 750 375 90 80 17 8 21 32 30 51 15 194 43
33
80 Germanic Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_raiders)
Germanic Raiders
Tribal raiders, unafraid to tread unknown paths.
80 625 650 325 90 80 17 7 19 32 29 49 8 192 34
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
80 Germanic Lancers
Cavalry / Shock Cavalry / (att_ger_germanic_lancers)
Germanic Lancers
Shock cavalry, armed with lances, are ideal for spearing enemy hearts.
80 500 375 245 21 10 201 32 28 220 34
Siege Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
4 Bastion Onager
Siege Engine / Siege Artillery / (att_ger_onager_bastion)
Bastion Onager
Great engines can hurl great weights over great distances.
4 160 120 0 7 6 2 2 3 80 26
36
40 Large Onager
Siege Engine / Siege Artillery / (att_ger_onager_large)
Large Onager
Bigger is always better when it comes to the crushing of one's enemies.
40 1200 1200 600 10 6 5 5 3 82 26
37
40 Onager
Siege Engine / Siege Artillery / (att_ger_onager)
Onager
Great engines can hurl great weights over great distances.
40 425 325 215 7 6 2 2 3 80 26
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
38
56 Snekkja Longship - Germanic Light Marauders
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light)
Snekkja Longship - Germanic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 155 1800 7 24 32 10 44 25 118 34
39
72 Snekkja Longship - Germanic Marauders
Light Ship / Melee Ship / (att_shp_ger_marauders_lon_light)
Snekkja Longship - Germanic Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 25 120 34
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
140 Towered Liburnian Warship - Chosen Germanic Boatmen
Heavy Ship / Melee Ship / (att_shp_ger_chosen_boatmen_lib_heavy_ft)
Towered Liburnian Warship - Chosen Germanic Boatmen
When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 1025 1025 600 2000 6 33 40 19 48 57 125 103
41
56 Snekkja Longship - Germanic Light Marauders
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light)
Snekkja Longship - Germanic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 155 1800 7 24 32 10 44 25 118 34
42
72 Snekkja Longship - Germanic Marauders
Light Ship / Melee Ship / (att_shp_ger_marauders_lon_light)
Snekkja Longship - Germanic Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 25 120 34
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
43
84 Skeid Longship - Germanic Archer Marauders
Light Ship / Missile Ship / (att_shp_ger_archers_lon_light)
Skeid Longship - Germanic Archer Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

84 240 240 125 600 9 45 200 4 5 10 6 5 5 10 82 34
44
56 Skeid Longship - Germanic Bow Marauders
Light Ship / Missile Ship / (att_shp_ger_bow_lon_light)
Skeid Longship - Germanic Bow Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 210 160 110 600 9 35 150 3 4 5 6 1 1 3 78 34
45
96 Skeid Longship - Germanic Bowman Marauders
Light Ship / Missile Ship / (att_shp_ger_bowmen_lon_light)
Skeid Longship - Germanic Bowman Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

96 240 180 120 600 9 35 150 4 5 7 6 2 2 3 80 34
46
156 Dromon Ballista Marauder - Chosen Germanic Naval Archers
Light Ship / Missile Ship / (att_shp_ger_chosen_archers_dro_heavy)
Dromon Ballista Marauder - Chosen Germanic Naval Archers
When greed and villainy set sail, treachery is never far behind them…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

156 775 775 460 800 8 45 150 7 6 14 40 10 10 10 85 103
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
47
56 Battery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_dbl_lib_light)
Battery Liburnian - Germanic Artillery Crew
Firepower and manoeuvrability combined; this ship has much to offer.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 260 1200 5 350 350 1 7 6 2 2 3 80 34
48
56 Artillery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_lib_light)
Artillery Liburnian - Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 265 1200 5 500 500 1 7 6 2 2 3 80 34
Ramming Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
49
20 Strike Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_ram)
Strike Liburnian - Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 230 230 120 1800 6 48 32 33 20 40 97 34
50
36 Assault Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_spike)
Assault Liburnian - Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 300 300 150 2200 6 48 32 33 20 40 97 34
Fire Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
51
36 Greek Fire Dromonarion - Germanic Light Boatmen
Medium Ship / Fire Ship / (att_shp_ger_boatment_dro_light_fs)
Greek Fire Dromonarion - Germanic Light Boatmen
When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 400 400 200 1800 7 48 32 33 20 40 97 34
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