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HomeHome / Total War: Attila / Huns / Units / Unnigarde
Unnigarde HunsHuns Missile Cavalry

Unnigarde

Fear of the unknown cuts deeper than a swordblow.

The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".

Unnigarde

Unit Name

Unnigarde

Main Unit Key

att_nom_unnigarde

Land Unit Key

att_nom_unnigarde

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

825

Recruitment Cost

825

Upkeep Cost

505

Missile Damage

56

├ Missile Weapon

att_bow_reflex_elite

├ Projectile

att_arrow_reflex_elite_normal

├ Missile Damage

39

├ Missile Ap Damage

17

└ Base Reload Time

17

Accuracy

0

Range

150

Reload

75

Rate of Fire

14

Ammunition

11

Melee Attack

25

Melee Damage

32

├ Melee Weapon

att_spear_heavy

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

30

├ Attack Against Elephants

30

└ Attack Against Infantry

0

Charge Bonus

35

Melee Defence

55

├ Base Defence

25

├ Shield

att_round_small

└ Shield Defence

30

Armour

20

├ Armour

att_leather_lamellar

├ Armour Defence

15

└ Shield Armour

5

Health

195

├ Man Entity

att_infantry_light

├ Man Health

75

├ Bonus Hit Points

10

├ Mount

att_nom_unnigarde_horse

├ Mount Entity

att_horse_light

└ Mount Health

110

Morale

54

Abilities

Unnigarde
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Campaign Stealth
    This unit can move around the campaign map without being seen.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Snipe
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Unnigarde Lv. 0 Royal Encampment
Royal Encampment
(att_bld_nomad_city_3)
Level 3
Faction Availability
Grand Campaign
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