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HomeHome / Total War: Attila / Huns / Units / Steppe Mounted Tribespeople
Steppe Mounted Tribespeople HunsHuns Melee Cavalry

Steppe Mounted Tribespeople

Born in the saddle, horsemanship comes naturally to the men of the steppes.

Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Originally occupying the land between the Caspian Sea and the northern shores of the Black Sea, many steppe peoples migrated westwards from the 6th century BC onwards. By geographical location they were the first to come into contact with the marauding, murderous Huns. All steppe warriors were exceptional cavalry, highly skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that steppe women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.

Steppe Mounted Tribespeople

Unit Name

Steppe Mounted Tribespeople

Main Unit Key

att_nom_steppe_mounted_tribespeople

Land Unit Key

att_nom_steppe_mounted_tribespeople

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

425

Recruitment Cost

300

Upkeep Cost

135

Melee Attack

43

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

43

Melee Defence

35

├ Base Defence

5

├ Shield

att_round_small

└ Shield Defence

30

Armour

8

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

5

Health

203

├ Man Entity

att_infantry_very_light

├ Man Health

75

├ Bonus Hit Points

18

├ Mount

att_nom_steppe_mounted_tribespeople_horse

├ Mount Entity

att_horse_very_light

└ Mount Health

110

Morale

34

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Hording Tactics Cost 169 Upgrade To Hunnic Horsemen
Required Technology Superior Cavalry Cost 94 Upgrade To Hunnic Mounted Warband
Requires Buildings
Steppe Mounted Tribespeople Lv. 0 Warriors' Camp
Warriors' Camp
(att_bld_nomad_warriors_2)
Level 1
Archery Range
Archery Range
(att_bld_nomad_warriors_archers_3)
Level 2
Archers' Encampment
Archers' Encampment
(att_bld_nomad_warriors_archers_4)
Level 3
Lancers' Training Ground
Lancers' Training Ground
(att_bld_nomad_warriors_cavalry_3)
Level 2
Lancers' Encampment
Lancers' Encampment
(att_bld_nomad_warriors_cavalry_4)
Level 3
Footmen's Camp
Footmen's Camp
(att_bld_nomad_warriors_infantry_3)
Level 2
Infantry Encampment
Infantry Encampment
(att_bld_nomad_warriors_infantry_4)
Level 3