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Hunnic Warlord HunsHuns Missile Cavalry

Hunnic Warlord

Savage and fearless, the Huns are dreaded across the world.

The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".

Hunnic Warlord

Unit Name

Hunnic Warlord

Main Unit Key

att_nom_hunnic_warlord

Land Unit Key

att_nom_hunnic_warlord

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

925

Recruitment Cost

925

Upkeep Cost

610

Missile Damage

53

├ Missile Weapon

att_bow_reflex_horse

├ Projectile

att_arrow_reflex_normal_horse

├ Missile Damage

37

├ Missile Ap Damage

16

└ Base Reload Time

17

Accuracy

0

Range

150

Reload

75

Rate of Fire

14

Ammunition

25

Melee Attack

35

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

70

Melee Defence

65

├ Base Defence

35

├ Shield

att_round_small

└ Shield Defence

30

Armour

25

├ Armour

att_cuirass

├ Armour Defence

20

└ Shield Armour

5

Health

285

├ Man Entity

att_infantry_medium

├ Man Health

90

├ Bonus Hit Points

70

├ Mount

att_nom_hunnic_warlord_horse

├ Mount Entity

att_horse_medium

└ Mount Health

125

Morale

54

Abilities

Hunnic Warlord
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Permanent Migration Cost 244 Upgrade From Steppe Chieftain
Required Technology Permanent Migration Cost 244 Upgrade From Steppe Warlord
Faction Availability
Grand Campaign