Hunnic Mounted WarbandTaking pleasure in killing, these mounted warriors enjoy riding down the enemy.
The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".
Unit NameHunnic Mounted Warband
Main Unit Keyatt_nom_hunnic_mounted_warband
Land Unit Keyatt_nom_hunnic_mounted_warband
Naval Unit Keyatt_cor_light_rom
Custom Battle Cost500
├ Missile Weaponatt_bow_reflex_horse
├ Missile Damage37
├ Missile Ap Damage16
└ Base Reload Time17
Rate of Fire6
├ Melee Weaponatt_sword
├ Melee Base Damage36
├ Armour-piercing Damage4
├ Armour PiercingNo
├ Attack Against Cavalry0
├ Attack Against Elephants0
└ Attack Against Infantry0
├ Base Defence7
└ Shield Defence30
├ Armour Defence3
└ Shield Armour5
├ Man Entityatt_infantry_very_light
├ Man Health75
├ Bonus Hit Points20
├ Mount Entityatt_horse_very_light
└ Mount Health110
AbilitiesHunnic Mounted Warband
The unit moves into a diamond-shaped attack formation.
- Resistant to Fatigue
Fatigue has less of an effect on this unit.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Fire Whilst Moving
This unit can fire when mounted and moving.
- Scare (everyone)
This unit frightens all enemy units.
- Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
|Required Technology Cost 94 Upgrade From|
|Required Technology Cost 169 Upgrade To|