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HomeHome / Total War: Attila / Huns / Units / Hunnic Lancers
Hunnic Lancers HunsHuns Shock Cavalry

Hunnic Lancers

At their best when charging down an enemy unit, Hunnic lancers are deadly on the field.

Developed during their early part of the 1st century AD by the eastern empires of the time, the ‘kontos’ lance was at least four metres long. Designed to be used by cavalrymen, it was initially fielded by the cataphracts and clibinarii of Parthia and its successors, the Sassanid Persians. In fact the Parthian cataphracts who annihilated the Roman army at the Battle of Carrhae in 55BC may also have used an early version of the kontos. Literally as long as a bargepole, from where it gets its Greek name, a kontos was generally used two-handed whilst its wielder controlled their horse using both knees to indicate speed and direction. Later on, Rome faced this deadly new cavalry weapon again at the hands of the brutal steppe nomads who raided its borders during the 3rd century AD. As a reaction to having faced lance-armed warriors and come off worse, the Romans soon had their own version, spelled ‘contus’. The contus lance was still in use 1,000 years later by the Roman Empire’s successors - the Byzantines in the east and the Germanic peoples in the west.

Hunnic Lancers

Unit Name

Hunnic Lancers

Main Unit Key

att_nom_hunnic_lancers

Land Unit Key

att_nom_hunnic_lancers

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

575

Recruitment Cost

575

Upkeep Cost

230

Missile Damage

53

├ Missile Weapon

att_bow_reflex_horse

├ Projectile

att_arrow_reflex_normal_horse

├ Missile Damage

37

├ Missile Ap Damage

16

└ Base Reload Time

17

Accuracy

0

Range

150

Reload

50

Rate of Fire

7

Ammunition

2

Melee Attack

25

Melee Damage

10

├ Melee Weapon

att_lance_elite

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

215

Melee Defence

5

├ Base Defence

5

├ Shield

att_none

└ Shield Defence

0

Armour

27

├ Armour

att_iron_lamellar

├ Armour Defence

27

└ Shield Armour

0

Health

232

├ Man Entity

att_infantry_medium

├ Man Health

90

├ Bonus Hit Points

17

├ Mount

att_nom_hunnic_lancers_horse

├ Mount Entity

att_horse_medium

└ Mount Health

125

Morale

36

Abilities

Hunnic Lancers
  • Wedge
    The unit moves into a wedge-shaped attack formation.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Broad Scouting Initiative Cost 194 Upgrade To First Wave Lancers
Required Technology Traditions of Mobility Cost 181 Upgrade To Elite Hunnic Lancers
Requires Buildings
Hunnic Lancers Lv. 0 Lancers\' Training Ground
Lancers\' Training Ground
(att_bld_nomad_warriors_cavalry_3)
Level 2
Lancers\' Encampment
Lancers\' Encampment
(att_bld_nomad_warriors_cavalry_4)
Level 3
Faction Availability
Grand Campaign
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