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Hunnic Dismounted Warband HunsHuns Melee Infantry

Hunnic Dismounted Warband

Mounted or on foot, the Huns are a deadly foe.

The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".

Hunnic Dismounted Warband

Unit Name

Hunnic Dismounted Warband

Main Unit Key

att_nom_hunnic_dismounted_warband

Land Unit Key

att_nom_hunnic_dismounted_warband

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

325

Recruitment Cost

240

Upkeep Cost

115

Melee Attack

42

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

32

Melee Defence

17

├ Base Defence

2

├ Shield

att_round

└ Shield Defence

15

Armour

30

├ Armour

att_leather_lamellar

├ Armour Defence

15

└ Shield Armour

15

Health

95

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

5

Morale

36

Abilities

Hunnic Dismounted Warband
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Hunnic Dismounted Warband Lv. 0 Warriors\' Camp
Warriors\' Camp
(att_bld_nomad_warriors_2)
Level 1
Archery Range
Archery Range
(att_bld_nomad_warriors_archers_3)
Level 2
Archers\' Encampment
Archers\' Encampment
(att_bld_nomad_warriors_archers_4)
Level 3
Lancers\' Training Ground
Lancers\' Training Ground
(att_bld_nomad_warriors_cavalry_3)
Level 2
Lancers\' Encampment
Lancers\' Encampment
(att_bld_nomad_warriors_cavalry_4)
Level 3
Footmen\'s Camp
Footmen\'s Camp
(att_bld_nomad_warriors_infantry_3)
Level 2
Infantry Encampment
Infantry Encampment
(att_bld_nomad_warriors_infantry_4)
Level 3
Faction Availability
Grand Campaign