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HomeHome / Total War: Attila / Himyar / Units / Baltha Warriors
Baltha Warriors HimyarHimyar Melee Infantry

Baltha Warriors

These men are ferocious, axe-wielding tribal lunatics.

Himyar's territory stretched to the borders of such influential powers such as Rome, Sassanid Persia, and India, lending a certain diversity to the Himyarite army, even compared to similar confederate forces of the time. A relief, dating from the 3rd or 4th century AD, depicts a warrior with an identifiable Indian-style fenestrated axe (with apertures on the blade, giving it a distinctive 'winged' look). There is evidence from coins and wall paintings to this effect, the Himyarite warriors depicted wearing chainmail coifs and hauberks, which became commonplace during this period. Fenestrated axes were able to pierce armour such as this much more effectively than swords or javelins.

Baltha Warriors

Unit Name

Baltha Warriors

Main Unit Key

att_des_es_baltha_warriors

Land Unit Key

att_des_es_baltha_warriors

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

475

Recruitment Cost

475

Upkeep Cost

235

Melee Attack

21

Melee Damage

32

├ Melee Weapon

att_axe

├ Melee Base Damage

16

├ Armour-piercing Damage

16

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

10

Charge Bonus

11

Melee Defence

37

├ Base Defence

30

├ Shield

att_oval_large

└ Shield Defence

7

Armour

45

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

35

Health

130

├ Man Entity

att_infantry_heavy

├ Man Health

90

└ Bonus Hit Points

40

Morale

34

Abilities

Baltha Warriors
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Shield Wall
    The unit moves into a close formation and raises shields.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Regimentation of Equipment Cost 150 Upgrade To Baltha Defenders
Requires Buildings
Baltha Warriors Lv. 0 Infantry Quarters
Infantry Quarters
(att_bld_eastern_sassanid_military_infantry_2)
Level 1
Infantry Barracks
Infantry Barracks
(att_bld_eastern_sassanid_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(att_bld_eastern_sassanid_military_infantry_4)
Level 3
Dwelling of the Khayyalim
Dwelling of the Khayyalim
(att_bld_eos_military_infantry_5_judaism)
Level 4
Abode of Sham’s Champions
Abode of Sham’s Champions
(att_bld_eos_military_infantry_5_semitic)
Level 4
Faction Availability
Grand Campaign