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HomeHome / Total War: Attila / Himyar / Units / Baltha Defenders
Baltha Defenders HimyarHimyar Melee Infantry

Baltha Defenders

Be bold, be brave, be brutal.

Himyar's territory stretched to the borders of such influential powers such as Rome, Sassanid Persia, and India, lending a certain diversity to the Himyarite army, even compared to similar confederate forces of the time. A relief, dating from the 3rd or 4th century AD, depicts a warrior with an identifiable Indian-style fenestrated axe (with apertures on the blade, giving it a distinctive 'winged' look). There is evidence from coins and wall paintings to this effect, the Himyarite warriors depicted wearing chainmail coifs and hauberks, which became commonplace during this period. Fenestrated axes were able to pierce armour such as this much more effectively than swords or javelins.

Baltha Defenders

Unit Name

Baltha Defenders

Main Unit Key

att_des_es_baltha_defenders

Land Unit Key

att_des_es_baltha_defenders

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

625

Recruitment Cost

625

Upkeep Cost

310

Melee Attack

26

Melee Damage

32

├ Melee Weapon

att_axe

├ Melee Base Damage

16

├ Armour-piercing Damage

16

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

10

Charge Bonus

16

Melee Defence

42

├ Base Defence

35

├ Shield

att_oval_large

└ Shield Defence

7

Armour

58

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

35

Health

134

├ Man Entity

att_infantry_heavy

├ Man Health

90

└ Bonus Hit Points

44

Morale

43

Abilities

Baltha Defenders
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Shield Wall
    The unit moves into a close formation and raises shields.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Regimentation of Equipment Cost 150 Upgrade From Baltha Warriors
Requires Buildings
Baltha Defenders Lv. 0 Infantry Quarters
Infantry Quarters
(att_bld_eastern_sassanid_military_infantry_2)
Level 1
Infantry Barracks
Infantry Barracks
(att_bld_eastern_sassanid_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(att_bld_eastern_sassanid_military_infantry_4)
Level 3
Dwelling of the Khayyalim
Dwelling of the Khayyalim
(att_bld_eos_military_infantry_5_judaism)
Level 4
Abode of Sham’s Champions
Abode of Sham’s Champions
(att_bld_eos_military_infantry_5_semitic)
Level 4
Faction Availability
Grand Campaign