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HomeHome / Total War: Attila / Himyar / Units / Almaqah’s Lancers
Almaqah’s Lancers HimyarHimyar Shock Cavalry

Almaqah’s Lancers

"We are the tribes of the moon!"

Almaqah was both moon and sun god in Sabaean culture. He is recognised widely as a protector, defending his people - the "Children of Almaqah" - and depicted with a cluster of lightning bolts and a scythe-like weapon. Although generally considered a god of the moon, Almaqah is also the male counterpart to the Mesopotamian sun god, Shamash, which makes him a sun deity as well. His sacred animal was the bull, although he was also known as the "Lord of the Ibex" - the wild mountain goats being another sacred animal in the Arabian polytheistic pantheon. It seems Almaqah's influence was not merely confined to Arabia - it was also felt much further afield; there is evidence for temples dedicated to him as far west as Yeha and Addi Akawehm in the northern Ethiopian province of Tigray. According to steles found elsewhere in Tigray, Yeha's Temple of Almaqah was the central place of worship for the entire region.

Almaqah’s Lancers

Unit Name

Almaqah’s Lancers

Main Unit Key

att_des_es_almaqahs_lancers

Land Unit Key

att_des_es_almaqahs_lancers

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

925

Recruitment Cost

925

Upkeep Cost

465

Melee Attack

30

Melee Damage

10

├ Melee Weapon

att_lance_elite

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

254

Melee Defence

18

├ Base Defence

11

├ Shield

att_oval_large

└ Shield Defence

7

Armour

85

├ Armour

att_cataphract

├ Armour Defence

50

└ Shield Armour

35

Health

114

├ Man Entity

att_infantry_very_heavy

├ Man Health

105

├ Bonus Hit Points

9

├ Mount

att_des_es_almaqah’s_lancers_camel

├ Mount Entity

└ Mount Health

Morale

43

Abilities

Almaqah’s Lancers
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Wedge
    The unit moves into a wedge-shaped attack formation.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Scare (horses)
    This unit gives a morale penalty to enemy horses.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Almaqah’s Lancers Lv. 0 Abode of Sham’s Champions
Abode of Sham’s Champions
(att_bld_eos_military_infantry_5_semitic)
Level 4
Faction Availability
Grand Campaign