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HomeHome / Total War: Attila / Garamantians / Units / Amazigh Lancers
Amazigh Lancers GaramantiansGaramantians Shock Cavalry

Amazigh Lancers

Teach a man to ride and use a lance, and he can fight for his people.

The Amazigh, a Berber people, first appear in sources during the rise of the Roman Republic, populating the province of Cyrenaica, with some eventually adopting and propagating Christianity. The Amazigh spent most of antiquity under Roman rule in Cyrenaica, yet fought in a series of struggles, both open and underground, against their overlords for hundreds of years. As the Western Roman Empire collapsed, the Amazigh were thrown into disorder, but an opportunistic one. The shattering of Imperial authority marked the return of the Berbers from the fringes of the Empire, allowing them to resettle as they pleased: there is evidence of Berber kingdoms rising all across the defunct African province.

Amazigh Lancers

Unit Name

Amazigh Lancers

Main Unit Key

att_des_amazigh_lancers

Land Unit Key

att_des_amazigh_lancers

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

335

Melee Attack

26

Melee Damage

10

├ Melee Weapon

att_lance

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

10

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

206

Melee Defence

37

├ Base Defence

7

├ Shield

att_round_small

└ Shield Defence

30

Armour

15

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

5

Health

204

├ Man Entity

att_infantry_light

├ Man Health

75

├ Bonus Hit Points

19

├ Mount

att_des_amazigh_lancers_horse

├ Mount Entity

att_horse_light

└ Mount Health

110

Morale

43

Abilities

Amazigh Lancers
  • Wedge
    The unit moves into a wedge-shaped attack formation.
  • Frenzy
    Improves a unit's attack capabilities for an extended period of time.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Military Settlement Cost 150 Upgrade From Garamantian Lancers