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General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Germanic Nobles
Melee Infantry / Melee Infantry / (att_ger_germanic_nobles)
Germanic Nobles
Noblemen spend their lives preparing for war.
160 375 375 185 14 40 14 29 38 143 51
2
80 Frankish General
Cavalry / Melee Cavalry / (att_ger_frankish_general)
Frankish General
A man's worth is only as great as his ambition.
80 750 925 580 47 32 52 55 42 274 45
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
160 Axe Heerbann
Melee Infantry / Melee Infantry / (att_ger_axe_heerbann)
Axe Heerbann
An axe to the throat is a sure way to fell your enemy.
160 650 650 320 50 32 35 25 25 97 36
4
160 Bagaudae
Melee Infantry / Melee Infantry / (att_ger_bagaudae)
Bagaudae
A shared grievance unites people in a unique and enduring way.
160 100 50 50 7 11 7 22 18 80 27
5
160 Elite Sword Heerbann
Melee Infantry / Melee Infantry / (att_ger_elite_sword_heerbann)
Elite Sword Heerbann
A sword is a fine weapon but nothing if wielded without skill.
160 700 700 380 32 40 17 47 50 134 54
6
160 Francisca Heerbann
Melee Infantry / Melee Infantry / (att_ger_francisca_heerbann)
Francisca Heerbann
The Franks are fond of their axes. Very fond.
160 750 750 410 52 32 37 27 25 99 45
7
160 Freemen
Melee Infantry / Melee Infantry / (att_ger_freemen)
Freemen
Freemen always fight better than slaves.
160 240 180 120 45 40 30 20 18 78 36
8
160 Germanic Band
Melee Infantry / Melee Infantry / (att_ger_germanic_band)
Germanic Band
In times of war all must take up arms.
160 350 250 170 38 32 29 16 18 78 34
9
160 Germanic Warband
Melee Infantry / Melee Infantry / (att_ger_germanic_warband)
Germanic Warband
The ties of family make these warriors strong.
160 425 325 215 40 32 30 17 25 95 34
10
160 Noble Germanic Swordsmen
Melee Infantry / Melee Infantry / (att_ger_noble_germanic_swordsmen)
Noble Germanic Swordsmen
A noble name will never perish.
160 425 525 325 24 40 14 44 38 122 51
11
160 Royal Anstrutiones
Melee Infantry / Melee Infantry / (att_ger_royal_anstrutiones)
Royal Anstrutiones
These men do not need heavy armour, their skill with a blade protects them.
160 750 750 455 45 40 20 50 57 135 54
12
160 Sword Heerbann
Melee Infantry / Melee Infantry / (att_ger_sword_heerbann)
Sword Heerbann
A sword should be an extension of its bearer's arm.
160 500 500 250 50 40 35 25 25 97 36
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
160 Elite Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_elite_germanic_archers)
Elite Germanic Archers
A skilled archer is worth his weight in gold.
160 425 425 240 53 200 5 17 11 11 7 7 10 84 51
14
160 Frankish Skirmishers
Missile Infantry / Missile Infantry / (att_ger_frankish_skirmishers)
Frankish Skirmishers
Frankish skirmishers are lightly armoured, ideal for harrying enemy troops.
160 575 425 290 100 80 6 7 7 32 2 32 28 95 36
15
160 Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_germanic_archers)
Germanic Archers
Their longbows give greater range and accuracy.
160 250 250 130 49 200 4 15 10 6 5 5 3 82 34
16
160 Germanic Bows
Missile Infantry / Missile Infantry / (att_ger_germanic_bows)
Germanic Bows
Seasoned hunters to harry the enemy from afar.
160 100 80 50 38 150 4 12 5 6 1 1 3 78 34
17
160 Germanic Brigands
Missile Infantry / Missile Infantry / (att_ger_germanic_brigands)
Germanic Brigands
Leave them dead and rob their corpses. Repeat ad infinitum.
160 275 210 140 90 80 10 4 5 11 5 35 15 78 34
18
160 Germanic Crossbowmen
Missile Infantry / Missile Infantry / (att_ger_germanic_crossbowmen)
Germanic Crossbowmen
At the right range, armour is no defence against a crossbow bolt.
160 475 475 255 65 125 3 17 11 11 7 7 3 84 43
19
160 Germanic Hunters
Missile Infantry / Missile Infantry / (att_ger_germanic_hunters)
Germanic Hunters
These warriors possess unbridled aggression and a reckless bravery.
160 170 120 85 38 150 5 14 7 11 2 2 3 80 34
20
160 Germanic Hurlers
Missile Infantry / Missile Infantry / (att_ger_germanic_hurlers)
Germanic Hurlers
A rain of stones can lead to rash decisions.
160 180 130 90 50 125 10 14 7 11 2 2 3 80 34
Pike Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
160 Germanic Pikes
Melee Infantry / Pike Infantry / (att_ger_germanic_pikes)
Germanic Pikes
A wall of pikes is an excellent defence, but is difficult to manoeuvre.
160 210 160 105 16 11 21 37 8 80 34
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
160 Germanic Levy
Melee Infantry / Spear Infantry / (att_ger_germanic_levy)
Germanic Levy
German tribespeople, called to battle in times of war.
160 300 220 110 24 32 24 39 18 78 34
23
160 Germanic Spear Masters
Melee Infantry / Spear Infantry / (att_ger_germanic_spear_masters)
Germanic Spear Masters
These warriors possess unbridled aggression and a reckless bravery.
160 625 625 350 40 32 30 47 58 99 51
24
160 Germanic Spearmen
Melee Infantry / Spear Infantry / (att_ger_germanic_spearmen)
Germanic Spearmen
These brave fighters face cavalry charges with a will of iron.
160 425 425 210 29 32 29 39 53 97 34
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
80 Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_germanic_horsemen)
Germanic Horsemen
Spear-armed Germanic riders, ideal for melee combat.
80 500 500 250 48 25 48 25 38 237 34
26
80 Germanic Mounted Warband
Cavalry / Melee Cavalry / (att_ger_germanic_mounted_warband)
Germanic Mounted Warband
These mounted warriors have joined together to fight for their tribe.
80 400 300 195 45 25 45 37 8 205 34
27
80 Noble Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_noble_germanic_horsemen)
Noble Germanic Horsemen
Protected by chainmail, these spear-armed riders are deadly in melee.
80 725 900 560 49 32 49 21 53 249 51
28
80 Taifali Cavalry
Cavalry / Melee Cavalry / (att_ger_taifali_cavalry)
Taifali Cavalry
Sons of the dragon, these horsemen are swift and deadly.
80 650 650 390 33 32 33 48 38 225 43
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
29
80 Germanic Mounted Brigands
Cavalry / Missile Cavalry / (att_ger_germanic_mounted_brigands)
Germanic Mounted Brigands
Armed with spear and javelin, these mounted raiders are ideal battlefield scouts.
80 600 475 310 90 80 12 6 16 32 26 46 8 190 34
30
80 Germanic Night Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_night_raiders)
Germanic Night Raiders
Only the bravest dare mount a raid under cover of darkness.
80 725 750 375 90 80 17 8 21 32 30 51 15 194 43
31
80 Germanic Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_raiders)
Germanic Raiders
Tribal raiders, unafraid to tread unknown paths.
80 625 650 325 90 80 17 7 19 32 29 49 8 192 34
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
80 Antrustriones Cavalry Guard
Cavalry / Shock Cavalry / (att_ger_antrustriones_cavalry_guard)
Antrustriones Cavalry Guard
Noble, mounted shock troops, extremely useful for charging flanks and melee.
80 725 725 405 27 10 242 17 53 244 45
33
80 Frankish Lancers
Cavalry / Shock Cavalry / (att_ger_frankish_lancers)
Frankish Lancers
Frankish men know how to get their points across.
80 600 600 300 25 10 240 35 28 232 36
34
80 Germanic Lancers
Cavalry / Shock Cavalry / (att_ger_germanic_lancers)
Germanic Lancers
Shock cavalry, armed with lances, are ideal for spearing enemy hearts.
80 500 375 245 21 10 201 32 28 220 34
35
80 Sacra Francisca
Cavalry / Shock Cavalry / (att_ger_sacra_francisca)
Sacra Francisca
The Sacra Francisca are the finest lancers ever to sit upon a horse.
80 825 825 495 30 10 245 20 57 245 54
36
80 Salian Frankish Lancers
Cavalry / Shock Cavalry / (att_ger_salian_frankish_lancers)
Salian Frankish Lancers
Lancers are ideal shock troops for charging down the enemy.
80 550 400 275 20 10 235 31 15 188 36
Siege Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
40 Onager
Siege Engine / Siege Artillery / (att_ger_onager)
Onager
Great engines can hurl great weights over great distances.
40 425 325 215 7 6 2 2 3 80 26
38
40 Large Onager
Siege Engine / Siege Artillery / (att_ger_onager_large)
Large Onager
Bigger is always better when it comes to the crushing of one's enemies.
40 1200 1200 600 10 6 5 5 3 82 26
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
39
128 Drekkar Dragonship - Frankish Marines
Light Ship / Melee Ship / (att_shp_fra_marines_lon_heavy)
Drekkar Dragonship - Frankish Marines
The teeth of the dragon strike fear into the hearts of even the bravest men.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 650 650 330 2000 6 30 32 15 50 38 122 36
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
140 Towered Liburnian Warship - Chosen Germanic Boatmen
Heavy Ship / Melee Ship / (att_shp_ger_chosen_boatmen_lib_heavy_ft)
Towered Liburnian Warship - Chosen Germanic Boatmen
When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 1025 1025 600 2000 6 33 40 19 48 57 125 103
41
128 Drekkar Dragonship - Frankish Marines
Light Ship / Melee Ship / (att_shp_fra_marines_lon_heavy)
Drekkar Dragonship - Frankish Marines
The teeth of the dragon strike fear into the hearts of even the bravest men.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 650 650 330 2000 6 30 32 15 50 38 122 36
42
56 Snekkja Longship - Germanic Light Marauders
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light)
Snekkja Longship - Germanic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 155 1800 7 24 32 10 44 25 118 34
43
72 Snekkja Longship - Germanic Marauders
Light Ship / Melee Ship / (att_shp_ger_marauders_lon_light)
Snekkja Longship - Germanic Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 25 120 34
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
44
156 Dromon Ballista Marauder - Chosen Germanic Naval Archers
Light Ship / Missile Ship / (att_shp_ger_chosen_archers_dro_heavy)
Dromon Ballista Marauder - Chosen Germanic Naval Archers
When greed and villainy set sail, treachery is never far behind them…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

156 775 775 460 800 8 45 150 7 6 14 40 10 10 10 85 103
45
84 Skeid Longship - Germanic Archer Marauders
Light Ship / Missile Ship / (att_shp_ger_archers_lon_light)
Skeid Longship - Germanic Archer Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

84 240 240 125 600 9 45 200 4 5 10 6 5 5 10 82 34
46
56 Skeid Longship - Germanic Bow Marauders
Light Ship / Missile Ship / (att_shp_ger_bow_lon_light)
Skeid Longship - Germanic Bow Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 210 160 110 600 9 35 150 3 4 5 6 1 1 3 78 34
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
47
56 Artillery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_lib_light)
Artillery Liburnian - Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 265 1200 5 500 500 1 7 6 2 2 3 80 34
48
56 Battery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_dbl_lib_light)
Battery Liburnian - Germanic Artillery Crew
Firepower and manoeuvrability combined; this ship has much to offer.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 260 1200 5 350 350 1 7 6 2 2 3 80 34
Ramming Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
49
20 Strike Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_ram)
Strike Liburnian - Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 230 230 120 1800 6 48 32 33 20 40 97 34
50
36 Assault Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_spike)
Assault Liburnian - Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 300 300 150 2200 6 48 32 33 20 40 97 34
Fire Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
51
36 Greek Fire Dromonarion - Germanic Light Boatmen
Medium Ship / Fire Ship / (att_shp_ger_boatment_dro_light_fs)
Greek Fire Dromonarion - Germanic Light Boatmen
When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 400 400 200 1800 7 48 32 33 20 40 97 34
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