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HomeHome / Total War: Attila / Ebdanians / Units / Long Fhada - Celtic Marauders
Long Fhada - Celtic Marauders EbdaniansEbdanians Melee Ship

Long Fhada - Celtic Marauders

Fast when rowed, enabling men to both war and trade.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

Literally meaning ‘long ship’ in the Gaelic language, the ‘long fhada’ can claim heritage from the ancient shipbuilding tradition of the Nordic peoples. Of course, the Norsemen didn’t just give their prized technology away, but their persistent raids of the Scottish and Irish coasts meant that longships were sometimes captured, enabling the Celts to study their construction in depth. Eventually, they produced the ‘birlinn’ and ‘Irish galley’, variants on the longship with between eight and twelve oars, in addition to a large sail. These features allowed the new breed of Celtic ships to easily cross the open sea for the purposes of trade and war, rather than having to remain close to the coastline at all times. Unfortunately, no remains of Celtic long fhada survive to this day, despite records of their continuous use until the 17th century.

(Celtic Marauders)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Long Fhada - Celtic Marauders

Unit Name

Long Fhada - Celtic Marauders

Main Unit Key

att_shp_cel_marauders_lon_heavy

Land Unit Key

att_mar_cel_celtic_marauders

Naval Unit Key

att_lon_heavy_mel_cel

Soldiers

128

Category

Light Ship

Class

Melee Ship

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

235

Hull Strength

2000

└ Ship

att_shp_heavy_longship_melee

Speed

6

Melee Attack

43

Melee Damage

32

├ Melee Weapon

att_axe

├ Melee Base Damage

16

├ Armour-piercing Damage

16

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

10

Charge Bonus

29

Melee Defence

10

├ Base Defence

5

├ Shield

att_round_large

└ Shield Defence

5

Armour

40

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

37

Health

93

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

3

Morale

34

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Celtic Warrior Culture Cost 125 Upgrade To Long Fhada - Celtic Berserker Marauders
Requires Buildings
Long Fhada - Celtic Marauders Lv. 0 Military Wharf
Military Wharf
(att_bld_all_resources_port_military_3)
Level 3
Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4