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HomeHome / Total War: Attila / Burgundians / Custom Battle Units
General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Burgundian Guard
Melee Infantry / Melee Infantry / (att_ger_burgundian_guard)
Burgundian Guard
The two-handed axe lacks grace, but is brutally efficient.
160 600 600 275 20 56 45 20 23 157 54
2
160 Germanic Nobles
Melee Infantry / Melee Infantry / (att_ger_germanic_nobles)
Germanic Nobles
Noblemen spend their lives preparing for war.
160 375 375 185 14 40 14 29 38 143 51
3
80 Royal Burgundian General
Cavalry / Shock Cavalry / (att_ger_royal_burgundian_general)
Royal Burgundian General
The strength of their charge is drawn from a fierce loyalty to their king.
80 675 675 335 22 12 172 27 48 294 54
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Burgundian Axemen
Melee Infantry / Melee Infantry / (att_ger_burgundian_axemen)
Burgundian Axemen
The two-handed axe lacks grace, but is brutally efficient.
160 550 550 255 50 56 60 10 20 97 36
5
40 Burgundian Warhounds
Melee Infantry / Melee Infantry / (att_ger_burgundian_warhounds)
Burgundian Warhounds
A charging swordsman holds no terror next to a ravenous war dog.
40 160 120 80 22 40 2 22 3 90 36
6
160 Germanic Band
Melee Infantry / Melee Infantry / (att_ger_germanic_band)
Germanic Band
In times of war all must take up arms.
160 350 250 170 38 32 29 16 18 78 34
7
160 Germanic Warband
Melee Infantry / Melee Infantry / (att_ger_germanic_warband)
Germanic Warband
The ties of family make these warriors strong.
160 425 325 215 40 32 30 17 25 95 34
8
160 Noble Germanic Swordsmen
Melee Infantry / Melee Infantry / (att_ger_noble_germanic_swordsmen)
Noble Germanic Swordsmen
A noble name will never perish.
160 425 525 325 24 40 14 44 38 122 51
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
160 Barbed Javelinmen
Missile Infantry / Missile Infantry / (att_ger_barbed_javelinmen)
Barbed Javelinmen
A volley of javelins will stop rival skirmishers. Dead.
160 650 675 335 80 90 11 10 20 30 5 45 30 97 45
10
160 Barbed Skirmishers
Missile Infantry / Missile Infantry / (att_ger_barbed_skirmishers)
Barbed Skirmishers
A screen of trained skirmishers, for harassing the enemy, cannot be over-valued.
160 475 375 250 80 90 10 9 7 25 2 32 15 80 36
11
160 Elite Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_elite_germanic_archers)
Elite Germanic Archers
A skilled archer is worth his weight in gold.
160 425 425 240 53 200 5 17 11 11 7 7 10 84 51
12
160 Elite Scattershot Slingers
Missile Infantry / Missile Infantry / (att_ger_elite_scattershot_slingers)
Elite Scattershot Slingers
Why throw one stone, when you can throw SEVEN!?
160 725 725 370 20 125 12 17 12 40 7 14 65 124 54
13
160 Germanic Archers
Missile Infantry / Missile Infantry / (att_ger_germanic_archers)
Germanic Archers
Their longbows give greater range and accuracy.
160 250 250 130 49 200 4 15 10 6 5 5 3 82 34
14
160 Germanic Bows
Missile Infantry / Missile Infantry / (att_ger_germanic_bows)
Germanic Bows
Seasoned hunters to harry the enemy from afar.
160 100 80 50 38 150 4 12 5 6 1 1 3 78 34
15
160 Germanic Brigands
Missile Infantry / Missile Infantry / (att_ger_germanic_brigands)
Germanic Brigands
Leave them dead and rob their corpses. Repeat ad infinitum.
160 275 210 140 90 80 10 4 5 11 5 35 15 78 34
16
160 Germanic Crossbowmen
Missile Infantry / Missile Infantry / (att_ger_germanic_crossbowmen)
Germanic Crossbowmen
At the right range, armour is no defence against a crossbow bolt.
160 475 475 255 65 125 3 17 11 11 7 7 3 84 43
17
160 Germanic Hunters
Missile Infantry / Missile Infantry / (att_ger_germanic_hunters)
Germanic Hunters
These warriors possess unbridled aggression and a reckless bravery.
160 170 120 85 38 150 5 14 7 11 2 2 3 80 34
18
160 Scattershot Hurlers
Missile Infantry / Missile Infantry / (att_ger_scattershot_hurlers)
Scattershot Hurlers
A well-trained slinger is lethal with a stone, and a menace with many.
160 210 150 105 20 125 9 12 5 6 1 1 10 78 36
Pike Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
19
160 Germanic Pikes
Melee Infantry / Pike Infantry / (att_ger_germanic_pikes)
Germanic Pikes
A wall of pikes is an excellent defence, but is difficult to manoeuvre.
160 210 160 105 16 11 21 37 8 80 34
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
20
160 Germanic Levy
Melee Infantry / Spear Infantry / (att_ger_germanic_levy)
Germanic Levy
German tribespeople, called to battle in times of war.
160 300 220 110 24 32 24 39 18 78 34
21
160 Germanic Spear Masters
Melee Infantry / Spear Infantry / (att_ger_germanic_spear_masters)
Germanic Spear Masters
These warriors possess unbridled aggression and a reckless bravery.
160 625 625 350 40 32 30 47 58 99 51
22
160 Germanic Spearmen
Melee Infantry / Spear Infantry / (att_ger_germanic_spearmen)
Germanic Spearmen
These brave fighters face cavalry charges with a will of iron.
160 425 425 210 29 32 29 39 53 97 34
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
23
80 Burgundian Mounted Axemen
Cavalry / Melee Cavalry / (att_ger_burgundian_mounted_axemen)
Burgundian Mounted Axemen
From horseback, the head becomes a much more viable target.
80 800 800 405 67 32 42 47 42 239 45
24
80 Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_germanic_horsemen)
Germanic Horsemen
Spear-armed Germanic riders, ideal for melee combat.
80 500 500 250 48 25 48 25 38 237 34
25
80 Germanic Mounted Warband
Cavalry / Melee Cavalry / (att_ger_germanic_mounted_warband)
Germanic Mounted Warband
These mounted warriors have joined together to fight for their tribe.
80 400 300 195 45 25 45 37 8 205 34
26
80 Noble Germanic Horsemen
Cavalry / Melee Cavalry / (att_ger_noble_germanic_horsemen)
Noble Germanic Horsemen
Protected by chainmail, these spear-armed riders are deadly in melee.
80 725 900 560 49 32 49 21 53 249 51
27
80 Taifali Cavalry
Cavalry / Melee Cavalry / (att_ger_taifali_cavalry)
Taifali Cavalry
Sons of the dragon, these horsemen are swift and deadly.
80 650 650 390 33 32 33 48 38 225 43
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
28
80 Germanic Mounted Brigands
Cavalry / Missile Cavalry / (att_ger_germanic_mounted_brigands)
Germanic Mounted Brigands
Armed with spear and javelin, these mounted raiders are ideal battlefield scouts.
80 600 475 310 90 80 12 6 16 32 26 46 8 190 34
29
80 Germanic Raiders
Cavalry / Missile Cavalry / (att_ger_germanic_raiders)
Germanic Raiders
Tribal raiders, unafraid to tread unknown paths.
80 625 650 325 90 80 17 7 19 32 29 49 8 192 34
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
30
80 Barbed Lancers
Cavalry / Shock Cavalry / (att_ger_barbed_lancers)
Barbed Lancers
What these men lack in style, they make up for with sheer power.
80 600 600 295 30 12 215 40 32 232 45
31
80 Germanic Lancers
Cavalry / Shock Cavalry / (att_ger_germanic_lancers)
Germanic Lancers
Shock cavalry, armed with lances, are ideal for spearing enemy hearts.
80 500 375 245 21 10 201 32 28 220 34
32
80 Royal Lancers
Cavalry / Shock Cavalry / (att_ger_royal_lancers)
Royal Lancers
The strength of their charge is drawn from a fierce loyalty to their king.
80 725 725 365 35 12 270 30 48 245 54
Siege Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
40 Large Onager
Siege Engine / Siege Artillery / (att_ger_onager_large)
Large Onager
Bigger is always better when it comes to the crushing of one\'s enemies.
40 1200 1200 600 10 6 5 5 3 82 26
34
40 Onager
Siege Engine / Siege Artillery / (att_ger_onager)
Onager
Great engines can hurl great weights over great distances.
40 425 325 215 7 6 2 2 3 80 26
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
56 Snekkja Longship - Germanic Light Marauders
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light)
Snekkja Longship - Germanic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 155 1800 7 24 32 10 44 25 118 34
36
72 Snekkja Longship - Germanic Marauders
Light Ship / Melee Ship / (att_shp_ger_marauders_lon_light)
Snekkja Longship - Germanic Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 25 120 34
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
140 Towered Liburnian Warship - Chosen Germanic Boatmen
Heavy Ship / Melee Ship / (att_shp_ger_chosen_boatmen_lib_heavy_ft)
Towered Liburnian Warship - Chosen Germanic Boatmen
When the drums beat, the oars pull as one.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 1025 1025 600 2000 6 33 40 19 48 57 125 103
38
56 Snekkja Longship - Germanic Light Marauders
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light)
Snekkja Longship - Germanic Light Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 300 220 155 1800 7 24 32 10 44 25 118 34
39
72 Snekkja Longship - Germanic Marauders
Light Ship / Melee Ship / (att_shp_ger_marauders_lon_light)
Snekkja Longship - Germanic Marauders
These small, swift vessels are the ideal tool for raiding.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 25 120 34
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
84 Skeid Longship - Germanic Archer Marauders
Light Ship / Missile Ship / (att_shp_ger_archers_lon_light)
Skeid Longship - Germanic Archer Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

84 240 240 125 600 9 45 200 4 5 10 6 5 5 10 82 34
41
56 Skeid Longship - Germanic Bow Marauders
Light Ship / Missile Ship / (att_shp_ger_bow_lon_light)
Skeid Longship - Germanic Bow Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 210 160 110 600 9 35 150 3 4 5 6 1 1 3 78 34
42
96 Skeid Longship - Germanic Bowman Marauders
Light Ship / Missile Ship / (att_shp_ger_bowmen_lon_light)
Skeid Longship - Germanic Bowman Marauders
This ship and the men it bears are as strong as wind and tide.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

96 240 180 120 600 9 35 150 4 5 7 6 2 2 3 80 34
43
156 Dromon Ballista Marauder - Chosen Germanic Naval Archers
Light Ship / Missile Ship / (att_shp_ger_chosen_archers_dro_heavy)
Dromon Ballista Marauder - Chosen Germanic Naval Archers
When greed and villainy set sail, treachery is never far behind them…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

156 775 775 460 800 8 45 150 7 6 14 40 10 10 10 85 103
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
44
56 Battery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_dbl_lib_light)
Battery Liburnian - Germanic Artillery Crew
Firepower and manoeuvrability combined; this ship has much to offer.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 260 1200 5 350 350 1 7 6 2 2 3 80 34
45
56 Artillery Liburnian - Germanic Artillery Crew
Light Ship / Artillery Ship / (att_shp_ger_artillery_lib_light)
Artillery Liburnian - Germanic Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

56 525 400 265 1200 5 500 500 1 7 6 2 2 3 80 34
Ramming Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
20 Strike Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_ram)
Strike Liburnian - Germanic Light Boatmen
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 230 230 120 1800 6 48 32 33 20 40 97 34
47
36 Assault Liburnian - Germanic Light Boatmen
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_spike)
Assault Liburnian - Germanic Light Boatmen
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 300 300 150 2200 6 48 32 33 20 40 97 34
Fire Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
48
36 Greek Fire Dromonarion - Germanic Light Boatmen
Medium Ship / Fire Ship / (att_shp_ger_boatment_dro_light_fs)
Greek Fire Dromonarion - Germanic Light Boatmen
When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 400 400 200 1800 7 48 32 33 20 40 97 34
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