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HomeHome / Total War: Attila / Aksum / Custom Battle Units
General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Ras Guard
Melee Infantry / Spear Infantry / (att_des_es_ras_guard)
Ras Guard
These men keep their prince alive. It is their sole purpose.
160 650 650 330 21 32 21 45 60 164 51
2
80 Desert Chieftain
Cavalry / Melee Cavalry / (att_des_desert_chieftain)
Desert Chieftain
Men of the sand do not look to a leader unless he is strong.
80 600 600 305 29 32 43 48 53 278 43
3
80 Desert Warlord
Cavalry / Melee Cavalry / (att_des_desert_warlord)
Desert Warlord
The desert shapes tough men, and even tougher kings of men.
80 725 825 475 35 32 49 50 53 284 43
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Desert Tribesmen
Melee Infantry / Melee Infantry / (att_des_desert_tribesmen)
Desert Tribesmen
The men of the desert are hardy, weathered by the heat and the endless sand.
160 275 200 135 24 40 10 39 33 118 34
5
160 Afar Raidmasters
Melee Infantry / Melee Infantry / (att_des_es_afar_raidmasters)
Afar Raidmasters
The blink of an eye; the flash of the blade.
160 475 475 235 64 44 59 37 20 84 51
6
160 Afar Swordsmen
Melee Infantry / Melee Infantry / (att_des_es_afar_swordsmen)
Afar Swordsmen
Their curved blades are double-edged for maximum bloodletting.
160 375 375 180 57 44 71 35 8 97 43
7
160 Beher’s Chosen
Melee Infantry / Melee Infantry / (att_des_es_behers_chosen)
Beher’s Chosen
"We will kill until no enemy breathes Aksumite air."
160 700 700 350 49 40 49 37 58 114 51
8
160 Spice Guard
Melee Infantry / Melee Infantry / (att_des_es_spice_guard)
Spice Guard
The spice must flow. These men ensure that it continues to do so.
160 900 900 415 49 56 49 11 15 114 51
9
160 Spice Warriors
Melee Infantry / Melee Infantry / (att_des_es_spice_warriors)
Spice Warriors
"Paralyse nerves, shatter bones, set fires, suffocate an enemy or burst his organs."
160 500 500 250 48 50 48 40 15 97 43
10
160 Kushite Shotelai
Melee Infantry / Melee Infantry / (att_des_kushite_shotelai)
Kushite Shotelai
The curved shotel slices the parts other swords cannot reach.
160 650 650 395 62 40 38 34 40 100 51
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
11
160 Desert Bowmen
Missile Infantry / Missile Infantry / (att_des_desert_bowmen)
Desert Bowmen
No wind, no trees, no barriers; the desert is the perfect place to fire a bow.
160 160 120 80 38 150 5 14 7 6 2 2 3 80 34
12
160 Desert Hurlers
Missile Infantry / Missile Infantry / (att_des_desert_hurlers)
Desert Hurlers
Slingshot can fly a great distance in the uninterrupted vastness of the desert.
160 170 120 85 50 125 10 14 7 6 2 2 3 80 34
13
160 Elite Nubian Archers
Missile Infantry / Missile Infantry / (att_des_elite_nubian_archers)
Elite Nubian Archers
The Nubian bow is a work of art on the canvas of war.
160 425 425 235 42 150 6 17 11 6 7 37 8 84 51
14
160 März Archers
Missile Infantry / Missile Infantry / (att_des_es_marz_archers)
März Archers
Their poison-tipped arrows lead only to madness and death.
160 300 300 155 53 150 6 15 10 6 5 5 3 82 34
15
40 Adana Marksmen
Missile Infantry / Missile Infantry / (att_des_es_adana_marksmen)
Adana Marksmen
Experienced hunters who can kill at some distance.
40 575 575 295 38 150 5 23 10 32 5 35 8 82 43
16
40 Adana Trackers
Missile Infantry / Missile Infantry / (att_des_es_adana_trackers)
Adana Trackers
The hunt glorifies the hunter.
40 325 325 165 38 150 5 17 7 32 2 2 3 80 34
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
160 Desert Levy
Melee Infantry / Spear Infantry / (att_des_desert_levy)
Desert Levy
The levy fight because they must. War is unforgiving. The desert even more so.
160 300 230 150 24 32 24 34 33 93 34
18
160 Desert Spears
Melee Infantry / Spear Infantry / (att_des_desert_spears)
Desert Spears
Give a man a spear and hope he knows end from end. The desert takes no prisoners.
160 425 325 210 26 32 26 26 53 95 34
19
160 Elite T'or Warriors
Melee Infantry / Spear Infantry / (att_des_es_elite_tor_warriors)
Elite T'or Warriors
Armed with spears, they are the elite among tribal forces.
160 525 525 265 30 32 30 35 52 99 51
20
160 Mäsqäl Spearmen
Melee Infantry / Spear Infantry / (att_des_es_masqal_spearmen)
Mäsqäl Spearmen
Their spears are the cross; they kill in the Lord's name.
160 700 775 395 67 32 62 44 38 100 103
21
160 Sons of the Invincible Mahrem
Melee Infantry / Spear Infantry / (att_des_es_sons_of_the_invincible_mahrem)
Sons of the Invincible Mahrem
They kill at the command of the war god himself.
160 650 700 345 67 36 62 63 15 85 103
22
160 T'or Warriors
Melee Infantry / Spear Infantry / (att_des_es_tor_warriors)
T'or Warriors
Spear-armed warriors, they are the mainstay of any tribal army.
160 350 350 175 26 32 26 41 25 95 34
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
23
80 Arabic Horsemen
Cavalry / Melee Cavalry / (att_des_arabic_horsemen)
Arabic Horsemen
Hardened by battle, weathered by the desert.
80 450 450 225 48 40 48 25 25 237 34
24
80 Armoured Camel Warriors
Cavalry / Melee Cavalry / (att_des_armoured_camel_warriors)
Armoured Camel Warriors
Camels are strange and ungainly, but cover them in armour and they charge like the rest.
80 675 675 345 48 32 48 10 60 337 34
25
80 Camel Warriors
Cavalry / Melee Cavalry / (att_des_camel_warriors)
Camel Warriors
A camel is a bizarre beast, yet has its advantages in battle.
80 400 300 210 45 32 45 37 5 245 34
26
80 Desert Raiders
Cavalry / Melee Cavalry / (att_des_desert_raiders)
Desert Raiders
To be of the desert is to be as the desert - swift and deadly.
80 550 425 155 21 32 35 60 8 190 34
27
80 Abuna’s Guard
Cavalry / Melee Cavalry / (att_des_es_abunas_guard)
Abuna’s Guard
Our father must be protected from the heathen hordes who seek his end.
80 775 800 405 30 32 40 47 58 124 51
28
80 Afar Camel Riders
Cavalry / Melee Cavalry / (att_des_es_afar_camel_riders)
Afar Camel Riders
The smell, the noise, their curved swords glinting in the sun. Your imminent death.
80 500 525 265 57 44 48 35 8 247 43
29
80 Bet Giorgis Cavalry
Cavalry / Melee Cavalry / (att_des_es_bet_giorgis_cavalry)
Bet Giorgis Cavalry
Thundering death, in the name of God, St. Michael and St. George.
80 775 800 400 59 32 49 41 30 239 51
30
80 Kushite Mounted Shotelai
Cavalry / Melee Cavalry / (att_des_kushite_mounted_shotelai)
Kushite Mounted Shotelai
A curved sword, swung from horseback, can do terrible things to a man.
80 775 775 465 52 40 52 24 40 240 51
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
80 Desert Mounted Javelinmen
Cavalry / Missile Cavalry / (att_des_desert_mounted_javelinmen)
Desert Mounted Javelinmen
The speed to outmanoeuvre, and the ability to kill from afar, are invaluable in the desert.
80 575 575 295 90 80 8 13 14 40 14 40 15 192 34
32
80 Desert Mounted Skirmishers
Cavalry / Missile Cavalry / (att_des_desert_mounted_skirmishers)
Desert Mounted Skirmishers
In the vastness of the desert, the speed to be everywhere at once can be decisive.
80 450 350 225 90 80 6 10 10 40 10 35 8 188 34
33
80 Mounted März Archers
Cavalry / Missile Cavalry / (att_des_es_mounted_marz_archers)
Mounted März Archers
Poison arrows fill the sky, and death flies with them.
80 425 425 205 53 150 7 17 16 6 16 11 3 194 34
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
80 Camel Lancers
Cavalry / Shock Cavalry / (att_des_camel_lancers)
Camel Lancers
Camels may not gallop like horses, but their unpredictable style gives them an edge.
80 500 525 290 26 10 206 7 10 244 43
Siege Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
40 Onager
Siege Engine / Siege Artillery / (att_des_onager)
Onager
Load. Aim. Fire. Hope for the best.
40 425 325 215 7 6 2 2 3 80 26
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
36
140 Dromon Warship - Eastern Boatmen
Heavy Ship / Melee Ship / (att_shp_eas_boatmen_dro_heavy)
Dromon Warship - Eastern Boatmen
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 625 625 315 2000 6 48 40 33 10 73 112 34
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
140 Dromon Warship - Eastern Boatmen
Heavy Ship / Melee Ship / (att_shp_eas_boatmen_dro_heavy)
Dromon Warship - Eastern Boatmen
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

140 625 625 315 2000 6 48 40 33 10 73 112 34
38
72 Dromonarion Galley - Desert Corsairs
Medium Ship / Melee Ship / (att_shp_des_corsairs_dro_light)
Dromonarion Galley - Desert Corsairs
Dromonarion are light, swift and easy to manoeuvre.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 325 250 170 1800 7 26 40 11 45 38 120 34
39
68 Dromonarion Galley - Eastern Light Boatmen
Medium Ship / Melee Ship / (att_shp_eas_light_boatmen_dro_light)
Dromonarion Galley - Eastern Light Boatmen
Dromonarion are light, swift and easy to manoeuvre.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

68 375 375 195 1800 7 43 32 29 5 73 108 34
40
72 Liburnian Galley - Desert Heavy Corsairs
Light Ship / Melee Ship / (att_shp_des_heavy_corsairs_lib_light)
Liburnian Galley - Desert Heavy Corsairs
These light, fast ships are ideal for coastal patrol duty.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

72 350 275 180 1800 7 26 40 11 40 57 120 34
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
41
88 Dromonarion Skirmisher - Desert Corsair Bowmen
Medium Ship / Missile Ship / (att_shp_des_naval_bowmen_dro_light)
Dromonarion Skirmisher - Desert Corsair Bowmen
Light and easy to manoeuvre, this ship is ideal for skirmish tactics.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

88 230 170 120 600 8 35 150 4 5 7 6 2 2 3 80 34
42
60 Dromonarion Skirmisher - Eastern Naval Hurlers
Medium Ship / Missile Ship / (att_shp_eas_hurlers_dro_light)
Dromonarion Skirmisher - Eastern Naval Hurlers
Light and easy to manoeuvre, this ship is ideal for skirmish tactics.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

60 230 230 120 600 8 50 125 9 4 5 6 1 16 18 78 34
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
43
64 Artillery Dromon - Eastern Artillery Crew
Medium Ship / Artillery Ship / (att_shp_eas_artillery_dro_heavy)
Artillery Dromon - Eastern Artillery Crew
The decks of this warship are teeming with deadly artillery pieces.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 500 500 255 1400 5 500 500 1 7 6 2 2 3 80 34
44
64 Battery Dromon - Eastern Artillery Crew
Medium Ship / Artillery Ship / (att_shp_eas_artillery_dbl_dro_heavy)
Battery Dromon - Eastern Artillery Crew
Battery dromon can kill from afar better than most, but will suffer heavy losses if boarded.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 500 500 250 1400 5 350 350 1 7 6 2 2 3 80 34
45
64 Artillery Liburnian - Eastern Artillery Crew
Light Ship / Artillery Ship / (att_shp_eas_artillery_lib_light)
Artillery Liburnian - Eastern Artillery Crew
The combination of speed and firepower make this ship a worthy addition to any fleet.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 525 525 265 1200 5 500 500 1 7 6 2 2 3 80 34
Ramming Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
20 Strike Liburnian - Desert Assault Corsairs
Light Ship / Ramming Ship / (att_shp_des_assault_corsairs_lib_light_ram)
Strike Liburnian - Desert Assault Corsairs
A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

20 230 230 120 1800 6 48 32 33 20 53 97 34
47
36 Assault Liburnian - Desert Assault Corsairs
Light Ship / Ramming Ship / (att_shp_des_assault_corsairs_lib_light_spike)
Assault Liburnian - Desert Assault Corsairs
The sea will claim any man it deems unworthy…

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

36 300 300 155 2200 6 48 32 33 20 53 97 34
Fire Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
48
32 Greek Fire Dromonarion - Desert Assault Corsairs
Medium Ship / Fire Ship / (att_shp_des_assault_corsairs_dro_light_fs)
Greek Fire Dromonarion - Desert Assault Corsairs
When the sea itself is aflame, where is a man to turn?

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

32 400 400 200 1800 7 48 32 33 20 53 97 34
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