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HomeHome / Total War: Attila / Alans / Units / Mounted Sword Raiders
Mounted Sword Raiders AlansAlans Missile Cavalry

Mounted Sword Raiders

Enemies run amok when these horsemen take to the field.

There was no more important element in nomadic armies than the horse. Indeed, it was crucial not only to their strength in battle but also to their survival as a culture. The Sarmatians and Alani kept up to four horses per man, so that each day a fresh horse could be used. The horses they bred, and the men who rode them, were strong and determined, and used their numbers to overwhelm the enemy. Although nomads were known for their skill at horse archery, the Sarmatians and Alans in particular were fond of heavy shock tactics; running down their enemies with sword or lance before they could organise their defence. The nomads' sheer ferocity in battle meant that not only were they a terror to enemy foot soldiers, but contemporary heavy cavalrymen also.

Mounted Sword Raiders

Unit Name

Mounted Sword Raiders

Main Unit Key

att_alan_alani_mounted_sword_raiders

Land Unit Key

att_alan_alani_mounted_sword_raiders

Naval Unit Key

att_lon_light_tra_hun

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

350

Missile Damage

90

├ Missile Weapon

att_javelin

├ Projectile

att_javelin_normal

├ Missile Damage

70

├ Missile Ap Damage

20

└ Base Reload Time

14

Accuracy

0

Range

80

Reload

0

Rate of Fire

4

Ammunition

12

Melee Attack

14

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

50

Melee Defence

45

├ Base Defence

15

├ Shield

att_round_small

└ Shield Defence

30

Armour

15

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

5

Health

200

├ Man Entity

att_infantry_medium

├ Man Health

90

├ Bonus Hit Points

0

├ Mount

att_alan_alani_mounted_sword_raiders

├ Mount Entity

att_horse_very_light

└ Mount Health

110

Morale

40

Abilities

No Ability

Attributes

  • Campaign Stealth
    This unit can move around the campaign map without being seen.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
  • Snipe
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Mastery of Terrain Cost 119 Upgrade From Sarmatian Mounted Skirmishers
Upgrade
Required Technology Combat at Distance Cost 119 Upgrade To Cavalry Raiders
Faction Availability
Grand Campaign