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HomeHome / Total War: Attila / Alans / Units / Alani Mounted Bows
Alani Mounted Bows AlansAlans Missile Cavalry

Alani Mounted Bows

To fire a bow from horseback requires almost unnatural skill.

The skill required to fire a bow from a moving horse is phenomenal. Ancient cavalry archers had to keep control of their mounts with their knees whilst using both arms to fire their bows, which took a great deal of practice and physical strength. Often lightly armoured, horse archers were the ideal skirmish troops as they could quickly reach key areas of the battlefield to harass the enemy, but without getting so close they were forced into melee. Nomadic tribes, such as the Sarmatians and Huns, were renowned for their skilled riders and used horse archers to great effect. The combination of skill and the deadly composite bow, which could puncture straight through armour, made their horsemen the dread of all those they encountered.

Alani Mounted Bows

Unit Name

Alani Mounted Bows

Main Unit Key

att_alan_alani_mounted_bows

Land Unit Key

att_alan_alani_mounted_bows

Naval Unit Key

att_lon_light_tra_hun

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

200

Missile Damage

49

├ Missile Weapon

att_bow_composite_horse

├ Projectile

att_arrow_composite_normal_horse

├ Missile Damage

37

├ Missile Ap Damage

12

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

50

Rate of Fire

6

Ammunition

24

Melee Attack

11

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

18

Melee Defence

7

├ Base Defence

7

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

190

├ Man Entity

att_infantry_light

├ Man Health

75

├ Bonus Hit Points

5

├ Mount

att_alan_alani_mounted_bows

├ Mount Entity

att_horse_very_light

└ Mount Health

110

Morale

40

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Mastery of Terrain Cost 119 Upgrade To Alani Horse Archers
Requires Buildings
Alani Mounted Bows Lv. 0 Pastures
Pastures
(att_bld_barbarian_farm_livestock_2)
Level 1
Livestock Herd
Livestock Herd
(att_bld_barbarian_farm_livestock_3)
Level 2
Livestock Pens
Livestock Pens
(att_bld_barbarian_farm_livestock_4)
Level 3
Hunters' Camp
Hunters' Camp
(att_bld_barbmigs_military_2)
Level 1
Archery Range
Archery Range
(att_bld_barbmigs_military_archers_3)
Level 2
Hunters' Encampment
Hunters' Encampment
(att_bld_barbmigs_military_archers_4)
Level 3
Garrison Buildings
Alani Mounted Bows x 1 Burg
Burg
(att_bld_barbarian_city_major_1)
Level 1
Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Level 1
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4
Faction Availability
Grand Campaign