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HomeHome / Total War: Attila / Alamans / Units / Elite Alamannic Scavengers
Elite Alamannic Scavengers AlamansAlamans Spear Infantry

Elite Alamannic Scavengers

If it's out there, these men will find and make use of it.

Throughout history the mob has played its part in the rise and downfall of kings and politicians: a many-headed beast to be tamed or inflamed. This was never more evident than when a mob gathered, seeking vengeance, to overthrow tyranny, or to protect themselves from aggressors. Ill-equipped - armed only with tools or whatever makeshift weapon was to hand - what they lacked in skill at arms was made up for by their righteous anger and superior numbers. Against such violence, even regular troops could be overwhelmed in the confined space of a city.

Elite Alamannic Scavengers Elite Alamannic Scavengers Elite Alamannic Scavengers
Elite Alamannic Scavengers

Unit Name

Elite Alamannic Scavengers

Main Unit Key

att_ger_elite_alamannic_scavengers

Land Unit Key

att_ger_elite_alamannic_scavengers

Naval Unit Key

att_lon_heavy_tra_ger

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

325

Melee Attack

47

Melee Damage

32

├ Melee Weapon

att_spear_heavy

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

30

├ Attack Against Elephants

30

└ Attack Against Infantry

0

Charge Bonus

32

Melee Defence

47

├ Base Defence

40

├ Shield

att_oval_large

└ Shield Defence

7

Armour

50

├ Armour

att_leather_lamellar

├ Armour Defence

15

└ Shield Armour

35

Health

109

├ Man Entity

att_infantry_heavy

├ Man Health

90

└ Bonus Hit Points

19

Morale

45

Abilities

Elite Alamannic Scavengers
  • Spear Wall
    The unit moves into close wall formation.
  • Steady
    Improves the unit's ability to defend at the cost of their mobility.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Elite Military Class Cost 150 Upgrade From Alamannic Scavengers
Required Technology Elite Military Class Cost 150 Upgrade From Scavenger Mob
Garrison Buildings
Elite Alamannic Scavengers x 2 Warlord's Hold
Warlord's Hold
(att_bld_barbarian_civic_chieftain_3)
Level 2
Warlord's Keep
Warlord's Keep
(att_bld_barbarian_civic_chieftain_4)
Level 3
Warlord's Castle
Warlord's Castle
(att_bld_barbarian_civic_chieftain_5_legendary)
Level 4
Chieftain's Hold
Chieftain's Hold
(att_bld_barbarian_civic_minor_chieftain_3_legendary)
Level 2
Chieftain's Keep
Chieftain's Keep
(att_bld_barbarian_civic_minor_chieftain_4_legendary)
Level 3
Chieftain's Castle
Chieftain's Castle
(att_bld_barbarian_civic_minor_chieftain_5_legendary)
Level 4
Farmstead
Farmstead
(att_bld_barbarian_farm_1)
Level 0
Fields
Fields
(att_bld_barbarian_farm_agriculture_2)
Level 1
Enclosed Fields
Enclosed Fields
(att_bld_barbarian_farm_agriculture_3)
Level 2
Irrigated Fields
Irrigated Fields
(att_bld_barbarian_farm_agriculture_4)
Level 3
Goat Herd
Goat Herd
(att_bld_barbarian_farm_chickens_2)
Level 1
Goat Pens
Goat Pens
(att_bld_barbarian_farm_chickens_3)
Level 2
Goat Barns
Goat Barns
(att_bld_barbarian_farm_chickens_4)
Level 3
Pastures
Pastures
(att_bld_barbarian_farm_livestock_2)
Level 1
Livestock Herd
Livestock Herd
(att_bld_barbarian_farm_livestock_3)
Level 2
Livestock Pens
Livestock Pens
(att_bld_barbarian_farm_livestock_4)
Level 3
Faction Availability
Grand Campaign