Auxilia Funditores
A thrown rock can hurt. A hurled rock can kill.Rome liked to have the best of everything. When it came to skirmishers 'funditores', Latin for 'slingers', were recruited to accompany its Legions on campaign as early as the Punic Wars of the 3rd century BC. The best slingers in the western Mediterranean came from the Balearic islands, where it is said that children had to 'sling for their dinners' - having to knock their bread from a wall at range before being permitted to eat by their parents. In the eastern Mediterranean, the rocky crags of islands such as Crete produced fine skirmishers, be they slingers, javelineers or archers. During Imperial Rome's almost constant wars against the eastern empires local skirmishers were drafted into fight, honouring the long-standing traditions of their inhospitable homelands and enabling the Romans to 'level the playing field' in terms of army structure and tactics.
Unit Name Auxilia Funditores |
Main Unit Key att_merc_rom_funditores |
Land Unit Key att_merc_rom_funditores |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 120 |
Recruitment Cost 120 |
Upkeep Cost 100 |
50 |
├ Missile Weapon att_sling |
├ Projectile att_sling_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 0 |
Range 125 |
Reload 40 |
Rate of Fire 10 |
Ammunition 14 |
Melee Attack 7 |
6 |
├ Melee Weapon att_dagger |
├ Melee Base Damage 5 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
2 |
├ Base Defence 2 |
├ Shield att_none |
└ Shield Defence 0 |
3 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 0 |
80 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 5 |
Morale 32 |
Abilities
Auxilia Funditores- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
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