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HomeHome / Total War: Attila / Mercenaries / Mercenary Wolf Coats
Mercenary Wolf Coats Mercenaries Melee Infantry

Mercenary Wolf Coats

When one wolf dies, the pack avenges him.

Those warriors inspired by death and victory often wore the pelt of the wolf, looking as fierce as a pack of rabid beasts when they fell upon their enemies. For the defenders, the experience must have been even more frightening than battle usually was, and probably seemed almost supernatural to most men of the ancient world. The wolf is a recurring image in German and Norse mythology, often associated with Wodanaz or Odin, who was the god of victory, amongst other things. Also, three wolves are prominently featured in the Norse pantheon and figures dressed in wolf-pelts are often depicted in the art of the period, where images of warriors fighting wolves or bears abound.

Mercenary Wolf Coats

Unit Name

Mercenary Wolf Coats

Main Unit Key

att_merc_nor_wolf_coats

Land Unit Key

att_merc_nor_wolf_coats

Naval Unit Key

att_lon_heavy_tra_nor

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

220

Recruitment Cost

230

Upkeep Cost

195

Melee Attack

10

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

10

Melee Defence

25

├ Base Defence

10

├ Shield

att_round

└ Shield Defence

15

Armour

22

├ Armour

att_wolfskin

├ Armour Defence

7

└ Shield Armour

15

Health

82

├ Man Entity

att_infantry_light

├ Man Health

75

└ Bonus Hit Points

7

Morale

43

Abilities

Mercenary Wolf Coats
  • Encourage
    Improves the morale of a friendly unit for an extended period of time.

Attributes

  • Campaign Stealth
    This unit can move around the campaign map without being seen.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.

Strengths & Weaknesses

No Strengths and Weaknesses

Faction Mercenaries Pool

Mercenaries Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 att_merc_nor_danes_faction 1 0.1 1 3
2 att_merc_nor_geats_faction 1 0.1 1 3
3 att_merc_nor_jutes_faction 1 0.1 1 3