Mercenary Nordic Mounted Raiders
A swift steed and a sharp axe are all a good raider needs.The group of Norsemen who became known as ‘Vikings’ referred specifically to the seafarers who raided those lands bordering the North Sea, particularly the sparsely-defended Britannic coasts. Vikings were not just raiders, however, they also created a thriving trading economy, facilitated by their excellent shipbuilding and sailing skills. Their characteristic ‘longships’ enabled them to extend their reach as far afield as Russia, Ireland, and even Greenland. There is also evidence that later in the Dark Ages Viking explorers discovered America, several centuries before Christopher Columbus claimed it for Spain. On the battlefield, Vikings generally used the traditional barbarian charge as part of their raiding tactics – striking hard and fast before melting away again as quickly as they appeared.
Unit Name Mercenary Nordic Mounted Raiders |
Main Unit Key att_merc_nor_nordic_mounted_raiders |
Land Unit Key att_merc_nor_nordic_mounted_raiders |
Naval Unit Key att_lon_light_tra_nor |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 350 |
Recruitment Cost 250 |
Upkeep Cost 160 |
90 |
├ Missile Weapon att_javelin_precursor |
├ Projectile att_javelin_precursor_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 15 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 40 |
32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 35 |
17 |
├ Base Defence 2 |
├ Shield att_round |
└ Shield Defence 15 |
18 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 15 |
205 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
├ Bonus Hit Points 20 |
├ Mount att_nor_nordic_mounted_raiders_horse |
├ Mount Entity att_horse_very_light |
└ Mount Health 110 |
Morale 32 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | att_merc_nor_province_major | Scandza |
Alabu Hafn Hrefnesholt |
1 | 0.1 | 1 | 3 |
2 | att_merc_nor_province_minor | Frisia |
Angulus Flevum Tulifurdum |
0 | 0.05 | 1 | 1 |
3 | att_merc_britannia | Britannia Inferior |
Eboracum Lindum Segontium |
0 | 0.05 | 1 | 1 |
4 | att_merc_britannia | Britannia Superior |
Camulodunum Corinium Londinium |
0 | 0.05 | 1 | 1 |
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