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HomeHome / Total War: Attila / Mercenaries / Mercenary Celtic Band
Mercenary Celtic Band Mercenaries Melee Infantry

Mercenary Celtic Band

There is a deep savagery in these warrior's hearts; a delight in battle for its own sake.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by the Romans. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Mercenary Celtic Band

Unit Name

Mercenary Celtic Band

Main Unit Key

att_merc_cel_celtic_band

Land Unit Key

att_merc_cel_celtic_band

Naval Unit Key

att_lon_heavy_tra_cel

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

170

Recruitment Cost

170

Upkeep Cost

140

Melee Attack

43

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

29

Melee Defence

20

├ Base Defence

5

├ Shield

att_round

└ Shield Defence

15

Armour

18

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

15

Health

78

├ Man Entity

att_infantry_light

├ Man Health

75

└ Bonus Hit Points

3

Morale

32

Abilities

No Ability

Attributes

  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses

Grand Campaign Mercenaries Pool

Mercenaries Pool
Grand Campaign
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 att_merc_cel_province Caledonia et Hibernia Eblana
Eildon
Tuesis
1 0.1 1 3
2 att_merc_britannia Britannia Inferior Eboracum
Lindum
Segontium
1 0.1 1 3
3 att_merc_britannia Britannia Superior Camulodunum
Corinium
Londinium
1 0.1 1 3
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